Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

The Moderator is a disruptor skirmisher walker from the Jumpbot Factory.

Moderator
(jumpskirm)
Disruptor Skirmisher Walker
<img src="//www.fightorder.net/wiki/images/jumpskirm.png" alt="Moderator"> <img src="//manual.zero-k.info/icons/fatbotsupport.png" height="48" alt="fatbotsupport">
Stats
Cost240
Hit Points480
Mass146
Movement Speed (elmo/s)57
Turn Rate (deg/s)474
Vision Radius (elmo)473
TransportableLight
Abilities
Can ignore unidentified targets
Weapons
Disruptor Pulse Beam
Damage460
Slow Damage1840
Reload Time (s)10
Damage per Second46 + 184
Range (elmo)420
Instantly hits

Description

The Moderator's disruptor beam reduces enemy speed and rate of fire by up to 50% in addition to dealing damage, making it effective against almost all targets.

Tactics and Strategy

Since the Moderator's slowbeam instantly hits, and since it deals significant amounts of slow damage, even high-weight raiders such as the Blitz and Pyro are ill-suited towards dealing with about equal numbers of Moderators. To counter this, try switching to using cheaper, smaller raiders like Glaives, or longer-ranged skirmishers like Ronins or Fencers.

Mechanics

Not only does the Moderator slow, it also overslows - the targeted enemy unit can take extra slow damage, equivalent to 2 seconds of decay, above the usual cap, though without actually increasing the slowdown (this means staying at the maximum 50% slowdown for 2 seconds instead of falling off immediately, as long as enough slow damage was dealt).