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Revision as of 21:11, 7 October 2025 by zkunitinter>Buckymancer
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The Conjurer is a cloaked construction bot from the Cloakbot Factory.

Conjurer
(cloakcon)
Cloaked Construction Bot, builds at 5.0 m/s
<img src="//www.fightorder.net/wiki/images/cloakcon.png" alt="Conjurer"> <img src="//manual.zero-k.info/icons/builder.png" height="48" alt="builder">
Stats
Cost120
Hit Points600
Mass123
Movement Speed (elmo/s)54
Turn Rate (deg/s)435
Vision Radius (elmo)375
TransportableLight
Abilities
Construction
Build Power5
Personal Cloak
Decloak radius (elmo)75
Area Cloak
Upkeep (E/s)10
Radius (elmo)175
Radar Jammer
Radar jam (elmo)175
Weapons
None

Description

The Conjurer packs a short-ranged jammer and a cloaking device for stealthy expansion and base maintenance.

Tactics and Strategy

The Conjurer is cloaked except while building, and also has a small jamming field, making it difficult to find. However, a Conjurer which is found by the enemy has no other defense (besides constructing a turret, which is likely to be too slow). Make sure that your Conjurers are hiding if enemy units are close.

Conjurers can be used to cheaply identify and spot enemy units while remaining cloaked, much to the benefit of your precision artillery units like Phantoms, Lances, and Impalers.

Conjurers can also be used as less efficient replacement for Iris, providing a small area cloak. They can be tricky to use alongside combat units, as with normal settings you won't be able to select them together. In order to remedy that, you can change the selection priority of the Conjurers you activated area cloak on to 3, letting them be selected with the rest of the combat units.