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Revision as of 21:26, 7 October 2025 by zkunitinter>Buckymancer
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The Fencer is a deployable missile rover from the Rover Assembly, effective against light land and air units. It must stop to fire.

Fencer
(vehsupport)
Deployable Missile Rover (must stop to fire)
<img src="//www.fightorder.net/wiki/images/vehsupport.png" alt="Fencer"> <img src="//manual.zero-k.info/icons/vehiclesupport.png" height="48" alt="vehiclesupport">
Stats
Cost145
Hit Points530
Mass125
Movement Speed (elmo/s)84
Turn Rate (deg/s)110
Vision Radius (elmo)660
TransportableLight
Weapons
Homing Missiles
Damage40
Reload Time (s)0.77
Damage per Second52
Range (elmo)600
Area of Effect (elmo)24
Projectile Speed (elmo/s)545
Homing (deg/s)181

Description

Keep the Fencer at maximum range to harass the opponent's units. The Fencer's missiles track, so they are ideal to kill fast-moving raiders and "crawling"/mobile bombs. It is able to hit air, but is only really useful against fighters. Cannot fire over obstacles, and does poorly if enemies, particularly assault units, are allowed to close range. Unlike skirmishers, the Fencer cannot fire while moving.