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Revision as of 02:23, 18 May 2024 by zkunitinter>HistidineBot (Migrated to autoinfobox with DotNetWikiBot)
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The Paladin is a ranged support strider from the Strider Hub.

Paladin
(striderbantha)
Ranged Support Strider
<img src="//www.fightorder.net/wiki/images/striderbantha.png" alt="Paladin"> <img src="//manual.zero-k.info/icons/t3generic.png" height="48" alt="t3generic">
Stats
Cost10000
Hit Points32000
Mass1532
Movement Speed (elmo/s)43
Turn Rate (deg/s)192
Vision Radius (elmo)720
TransportableHeavy
Abilities
Improved Regen
Combat Regen (HP/s)10
Weapons
Tachyon Accelerator
Damage3000
Reload Time (s)10
Damage per Second300
Range (elmo)950
Burst Time (s)1
Instantly hits
Lightning Cannon
Damage320
EMP Damage960
Reload Time (s)1
Damage per Second320 + 960
Max Stun Time (s)1
Range (elmo)465
Inaccuracy (deg)1.60
Instantly hits
EMP Missiles
Damage0 × 12
EMP Damage1250 × 12
Reload Time (s)30
Damage per Second0 + 504
Max Stun Time (s)20
Range (elmo)1200
Area of Effect (elmo)64
Projectile Speed (elmo/s)250
Homing (deg/s)43
Wobbly (maximum, deg/s)98
Arcing shot (deg)45
Potential friendly fire

Description

The Paladin is an even heavier solution to a particularly uncrackable defense line, with a tachyon projector and EMP missiles for stand-off engagements, lightning hand cannons for general purpose combat, and a good deal of armor. Beware though, for it is defenseless against air and cannot be used effectively on its own.

Tactics and Strategy