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Revision as of 22:18, 23 February 2026 by Qrow (talk | contribs) (1 revision imported)
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The Zeno is a slow homing missile from the Missile Silo.

Zeno
(missileslow)
Slow Homing Missile
High single-target slow damage with lingering damage over time
<img src="//www.fightorder.net/wiki/images/missileslow.png" alt="Zeno"> <img src="//manual.zero-k.info/icons/cruisemissilesmall.png" height="48" alt="cruisemissilesmall">
Stats
Cost400
Hit Points1000
Weapons
Slow Missile
Damage0
Slow Damage10000
Damage per Second0
Range (elmo)6000
Projectile Speed (elmo/s)480
Homing (deg/s)65
Ground Slow DPS190
Ground Slow radius (elmo)320
Ground Slow duration (s)30

Description

Zeno is an experimental single-impact slowing device with a lingering slow AOE.

Tactics and Strategy

With the immense slow damage it applies to the primary target along with its unique homing capabilities and range equal to the Quake, the Zeno can be used to help catch key enemy targets from almost any distance. However, the lingering zone that it spawns can also make it difficult to follow up with your own units, as the zone affects every unit inside.

Keep in mind the slow speed of the missile, which can slightly delay a prepared attack and give the enemy room to react.