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Bulkhead: Difference between revisions

From Fightorder
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Latest revision as of 22:18, 23 February 2026

The Bulkhead is a deployable plasma projectile amphbot from the Amphbot Factory, effective against slow-moving and static units. It must stop to fire.

Bulkhead
(amphsupport)
Deployable Amphibious Fire Support (must stop to fire)
<img src="//www.fightorder.net/wiki/images/amphsupport.png" alt="Bulkhead"> <img src="//manual.zero-k.info/icons/amphsupport.png" height="48" alt="amphsupport">
Stats
Cost240
Hit Points1540
Mass204
Movement Speed (elmo/s)48
Turn Rate (deg/s)181
Vision Radius (elmo)700
Sonar (elmo)700
TransportableLight
Abilities
Improved Regen
Water Regen (HP/s)15
At depth (elmo)30
Weapons
Plasma Cannon
Damage165
Reload Time (s)1.90
Damage per Second87
Range (elmo)645
Area of Effect (elmo)20
Projectile Speed (elmo/s)320

Description

The Bulkhead is a heavily armored dual plasma cannon balanced atop a cheap set of legs. While this gives it an impressive combination of health and range, it is unable to aim or fire its cannons without first stopping to brace itself. This drawback is less pronounced in the water, where it can float to fire then sink to reposition.

Tactics And Strategy

The Bulkhead allows for easier disposal of static defenses, and just 3 of them can even topple a Stinger. In combination with Limpets, Bulkheads can target faster units, such as raiders.