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Chicken: Difference between revisions

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Latest revision as of 22:17, 23 February 2026

This page is about the unit. For the game mode, see Chicken Defense.

The Chicken is a swarmer chicken.

Chicken
(chicken)
Swarmer
<img src="//www.fightorder.net/wiki/images/chicken.png" alt="Chicken"> <img src="//manual.zero-k.info/icons/chicken.png" height="48" alt="chicken">
Stats
Cost25
Hit Points270
Mass64
Movement Speed (elmo/s)87
Turn Rate (deg/s)159
Vision Radius (elmo)256
Sonar (elmo)256
TransportableLight
Abilities
Improved Regen
Idle Regen (HP/s)20
Time to enable (s)10
Weapons
Claws
Damage80
Reload Time (s)1.20
Damage per Second67
Range (elmo)80
Projectile Speed (elmo/s)500
Firing arc (deg)120
Ignores shields
Water capable

Description

The footsoldier of the Thunderbirds is an aggressive zergling-type unit. What it lacks in individual strength, it compensates for with its sheer numbers, overwhelming enemies with floods and floods of little chickens. A good riot unit is recommended for stopping them.

Tactics and Strategy

Use something that can kite it reliably or kill them in huge numbers. Raiders and riots are a good counter.

Stardusts are able to hold off many Chickens. Use them in large numbers.