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Revision as of 23:01, 5 March 2026 by Qrow (talk | contribs)

Recoil is a battle tested open-source RTS engine that, allied with a flexible Lua API, allows you to implement the perfect UI and mechanics for your game with the ability to support thousands of complex units simultaneously.

Recoil is a recent hard fork of [Spring](https://github.com/spring/spring) from the [105 tree](https://github.com/spring/spring/releases/tag/105.0.1), many references to it might and will be present. Overall most documented Spring API and tutorials are compatible with Recoil since they are based on the 105 tree.

For Players

Content

Recoil Games Games that use the Recoil engine.

Maps All about maps for the Spring engine and where to get them.

Getting Recoil Content Sites from which you can download spring Games, Maps, and more.

AIs Skirmish AIs for Singleplayer.

Lua Widgets All about installing and using LuaUI widgets.

Replays Watching recordings of previously played matches.

Community Documents that shape our online community.

Help

FAQ Has it been asked before?

Hosting Recoil Autohosting and related topics.

Mac OS Mac OSX information.

Linux NetBSD / Solaris / Linux / Cross-platform information.

For Developers

Content Development

Game Development Lots of links to valuable Articles and forum threads regarding Game/Unit Development.

Map Development Tutorials and other useful information for creating maps.

Lua Scripting Information regarding the use of the supplementary Lua scripting language for Widgets and beyond.

Chili UI framework Framework for creating GUIs in Lua.

Content Development Programs Links to all kind of useful programs.

General Resources Usable textures, sounds and code snippets by the community, for the community.

Associated Development Groups Teams, Forums and Groups associated with Spring content and code development.

Engine and Native Development

Engine Development Starting point for engine development.

Compiling Engine How to build the Spring engine from source.

Lobby Development (Clients and Servers) Information regarding contributing to the source code of the different lobby clients and servers available for Spring.

AI Development Lots of information about developing Skirmish, and Unit AIs for Spring.

This wiki needs your help!

"A wiki is a web application that allows users to add content, as on an Internet forum, but also allows anyone to edit the content." - Wikipedia.org

The Spring project is very dependent on its community of users to help new players and developers. Learn more here.