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  • === Texture assignment not saved / models crash the engine === [[Category: 3D Models]] ...
    2 KB (213 words) - 21:22, 13 November 2025
  • ...ause wavefront .obj files dont contain all the required information for 3d models in spring this extra file was needed to fill in the missing pieces. * {{sourcelink|file=rts/Rendering/Models/OBJParser.cpp}} ...
    3 KB (378 words) - 21:21, 13 November 2025
  • * {{new|102.0}} auto-normalize normals and tangents for all AssImp-loaded models ...nvention, like Maya, Modo or Lightwave. You can also use Blender to export models for ASSIMP, as covered in the next section. ...
    5 KB (879 words) - 21:21, 13 November 2025
  • [[Category:3D Models]] ...
    752 bytes (109 words) - 21:22, 13 November 2025
  • ...ssimp-supported files in this extra lua file. It's usually named after the models extension and placed at the /objects folder, next to it. For instance, for * {{sourcelink|file=rts/Rendering/Models/AssParser.cpp}} ...
    3 KB (375 words) - 21:21, 13 November 2025
  • You can make it in any of the 3d modelling programs mentioned [http://taspring.clan-sy.com/wiki/Map%2C_Mod%2 '''**Added by TA 3D:''' When you want to bring in UV coordinates, go to the Texture Mapping men ...
    8 KB (1,402 words) - 21:22, 13 November 2025
  • ...ll. White pixels are "solid". This can be used to create "holes" in your models, etc. ...odel formats. In general Assimp follows the same rules for textures as S3O models but there are some issues to be aware of - especially with regards to DDS t ...
    11 KB (1,887 words) - 21:21, 13 November 2025
  • **[http://www.wings3d.com/ Wings 3D] == Making a 3D Model == ...
    43 KB (7,075 words) - 18:24, 12 November 2025