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- 03:49, 12 November 2025 Jh dreemurr talk contribs created page Radar Tower (Created page with "== Overview == The Stinger is a heavy laser turret (HLT). It has large burst damage, but a slow firerate to compensate. Deals with tankier units like riots or assaults, has the range to pick off most skirmishers, but is more vulnerable to swarms than the Lotus. === Statistics === * Health: 80 * Movespeed: Immobile * Cost(Metal/Energy): 55 * Vision Range: 730 === Abilities === ==== Radar Intel ==== *Provides Radar Intel: 2100 (Elmos) ==== Morphing ==== ===...")
- 03:43, 12 November 2025 Jh dreemurr talk contribs created page Athena (PLANE :))
- 03:10, 12 November 2025 Jh dreemurr talk contribs created page Dart (Created page with "== Overview == The Dart is the Rover Assembly's scout, it is very fragile but very fast to compensate. Do not use as a raider, instead use as a compliment to an army, or just a scout. === Statistics === * Health: 120 * Movespeed: 152.7 Elmo/s * Cost(Metal/Energy): 40 * Vision Range: 660 ==== Disruptor Pulse Beam ==== * Damage: 32 * Additional Damage: 128(Slowing) * Range: 150 * Reloadtime: 1s *Slowness is cool i guess, reduces everything the unit does by...")
- 02:55, 12 November 2025 Jh dreemurr talk contribs created page Category:Armor(zk) (Created page with "Some units and turrets can become Armored under certain circumstances, usually by holding fire. This category lists all of them, probably.")
- 02:43, 12 November 2025 Jh dreemurr talk contribs created page Category:CloakyBots (Created page with "For the scariest factory in the earlygame in zero-k!")
- 02:42, 12 November 2025 Jh dreemurr talk contribs created page Glaive (Created page with "== Overview == The Glaive is the Cloakbot Factory's raider, it is cheap, fast, strong, and can recover health on its own. Scariest raider in the game probably tbh. === Statistics === * Health: 230 * Movespeed: 115.5 Elmo/s * Cost(Metal/Energy): 65 * Vision Range: 560 Elmos ==== Pulse MG ==== * Damage: 10.5 * Damage Per Second: 105 * Range: 185 * Reloadtime: 0.3s * Fires a 3 projectile burst with a delay of 0.1s between projectiles, combined with the 0.3s re...")
- 02:25, 12 November 2025 Jh dreemurr talk contribs created page Ravager (Created page with "== Overview == The Ravager is the Rover Assembly's main source of damage in the mid to late game, it is an assault unit, it's average and gets the job done, but there are specialized units which do it better. This does not mean it is a bad unit, however. === Statistics === * Health: 2200 * Movespeed: 88.5 Elmo/s * Cost(Metal/Energy): 250 * Vision Range: 385 ==== Light Assault Cannon ==== * Damage: 210 *Range: 320 *Reloadtime: 2s === Strategy === A classi...")
- 01:52, 12 November 2025 Jh dreemurr talk contribs created page Category:Commanders (Created page with "A Category for Commanders from the various games on here. Their game will be listed as an abbreviation in parenthesis in their page name. Commanders tend to be free mid-game level units given to each player to be able to initiate basic base building procedures.")
- 01:48, 12 November 2025 Jh dreemurr talk contribs created page Blastwing (Created page with "== Overview == The Blastwing is the Gunship Plant's raider, it is a cheap, flying scout which can detonate to cause an explosion when it's shrapnel lands. When idle, by default it lands on the floor and becomes cloaked. === Statistics === * Health: 480 * Movespeed: 234 Elmo/s * Cost(Metal/Energy): 45 * Vision Range: 500 Elmos ==== Blastwing Bomb ==== * Typical Damage: 250 * Range: Self * Reloadtime: Single-Use * Area of Effect: 256 Elmos * Sets hit tar...")
- 00:35, 12 November 2025 Jh dreemurr talk contribs created page Faraday (Created page with "== Overview == The Faraday is a support turret, it shoots an EMP blast at enemy units within range, it has a large area of effect, making it helpful to stun multiple enemies at once for nearby units or Turrets to take them down. === Statistics === * Health: 785 * Movespeed: Immobile * Cost(Metal/Energy): 90 * Vision Range: 554 ==== Light Laserbeam ==== * Damage Per Second: 75 * Range: 460 * Reloadtime: 0s (Constant Beam) === Strategy === Use th...")
- 00:26, 12 November 2025 Jh dreemurr talk contribs created page Category:Turrets (Created page with "Buildings that fire at enemy units, usually.")
- 23:45, 11 November 2025 Jh dreemurr talk contribs created page File:RoverFactory.jpg (Image of the Rover Assembly, taken on Titanduel)
- 23:45, 11 November 2025 Jh dreemurr talk contribs uploaded File:RoverFactory.jpg (Image of the Rover Assembly, taken on Titanduel)
- 23:27, 11 November 2025 Jh dreemurr talk contribs created page Category:Striders (Created page with "Striders")
- 23:25, 11 November 2025 Jh dreemurr talk contribs created page Detriment (Created page with "== Overview == The Detriment is the heaviest mobile unit able to be deployed on skirmishes, it is a Strider, naturally. It is nigh-invincible, however, Ultimatums and any air units, especially the Gunship's Gnat, pose a large threat still. Send a Detriment with an allied army to mitigate it's weaknesses. === Statistics === * Health: 76000 * Movespeed: 36 Elmo/s * Cost(Metal/Energy): 21000 * Vision Range: 900 *Can Jump: Yes ==== Triple Gauss Batter...")
- 20:20, 11 November 2025 Jh dreemurr talk contribs created page Ultimatum (Created page with "== Overview == The Ultimatum (sometimes referred to as simply 'Ulti') is the strongest single dedicated anti-heavy option there is. It has a personal cloak and can walk up to near-anything and destroy it with it's primary and only weapon, the Disintegrator Gun. === Statistics === * Health: 2000 * Movespeed: 46.5 * Cost(Metal/Energy): 2500 * Vision Range: * List unique characteristics here aswell (e.g reef airpads) ==== WeaponName ==== * Damage Per Touch: 2000 * Typic...")
- 19:40, 11 November 2025 Jh dreemurr talk contribs created page Ripper (Created page with "== Overview == The Ripper is the Rover Assembly's Riot unit, it's an average unit and gets the job done, but there is better. === Statistics === * Health: 1020 * Movespeed: 63 Elmo/s * Cost(Metal/Energy): 240 * Vision Range: 350 ==== Riot Cannon ==== * Damage: 250 *Range: 285 *Reloadtime: 1.76s *AreaofEffect: 144 (Elmos?) === Strategy === Demolishes grouped up units. Use to protect Fencers and Dominatrixes. Be wary of its low movespeed, it cannot react...")
- 19:27, 11 November 2025 Jh dreemurr talk contribs created page Fencer (Created page with "== Overview == The Fencer is a long ranged missile truck, think of it as a mobile Picket, but it can fire consistently. It is a flex-anti-air unit, and serves as the Rover factory's skirmisher. === Statistics === Put stats here * Health: 530 * Movespeed: 84 * Cost(Metal/Energy): 145 * Vision Range: 660 ==== Homing Missile ==== * Damage: 40 * Range: 600 * Reloadtime: 0.76s * The Fencer cannot fire while moving. * This weapon requires small setup time upo...")
- 18:51, 11 November 2025 Jh dreemurr talk contribs created page Stardust (Created page with "== Overview == The Stardust is a medium-weight anti-swarm turret, it's firerate slows as it continuously shoots and is ineffective against assaults, and does not have the range to fire at skirmishers. === Statistics === * Health: 1500 * Movespeed: Immobile * Cost(Metal/Energy): 220 * Vision Range: 499 ==== Pulse Autocannon ==== * Damage Per Shot: 45 * Range: 460 * Reloadtime: 0.1s * Generates 1.25% heat with every shot. * Heat decays when not firing. * Maximum heat o...")
- 18:11, 11 November 2025 Jh dreemurr talk contribs created page Stinger (Created page with "== Overview == The Stinger is a heavy laser turret (HLT). It has large burst damage, but a slow firerate to compensate. Deals with tankier units like riots or assaults, has the range to pick off most skirmishers, but is more vulnerable to swarms than the Lotus. === Statistics === * Health: 2250 * Movespeed: Immobile * Cost(Metal/Energy): 450 * Vision Range: 730 ==== High-Energy Laserbeam ==== * Damage: 850 * Range: 620 * Reloadtime: 4.5s (Burst Beam) === Str...")
- 17:57, 11 November 2025 Jh dreemurr talk contribs created page Scorcher (Created page with "== Overview == The Scorcher is the Rover factory's raider, it is expensive but the cost is well worth, due to the comparatively high damage output of its weapon. === Statistics === Put stats here * Health: 480 * Movespeed: 111 Elmo/s * Cost(Metal/Energy): 130 * Vision Range: 560 Elmos ==== Heatray ==== * Damage: 30 * Range: 262 * Reloadtime: 0.1 * Damage listed is at Maximum Efficiency. * Damage decreases with distance from the target. === Strategy === When att...")
- 17:21, 11 November 2025 Jh dreemurr talk contribs created page Category:Rovers (Created page with "Vehicle units made by the Rover Assembly.")
- 17:20, 11 November 2025 Jh dreemurr talk contribs created page Mason (Created page with "== Overview == The Mason is the Rover factory's constructor, it has no unique characteristics among constructors, it has slightly increased build range. It is practically pure average. === Statistics === * Health: 1000 * Movespeed: 69 Elmo/s * Cost(Metal/Energy): 120 * Build Range: 210 Elmos === Abilities === *Construction: Can build blueprints === Strategy === Expand and take territory I guess. Keep it away from things with guns. The Mason isn't unique enough...")
- 16:42, 11 November 2025 Jh dreemurr talk contribs created page Picket (Created page with "== Overview == The Lotus is a light laser turret (LLT), it can handle one or two raiders but dies relatively easily to more than that, or skirmishers. === Statistics === * Health: 375 * Movespeed: Immobile * Cost(Metal/Energy): 95 * Vision Range: 719 ==== Light Seeker Missile ==== * Damage: 104 * Range: 610 * Reloadtime: 1.2s * Has 3 Missiles loaded, reloads 1 Missile every 12.5 seconds. === Strategy === Use these alongside Lotuses to defend from early raids. T...")
- 16:00, 11 November 2025 Jh dreemurr talk contribs created page Lotus (Created page with "== Overview == The Lotus is a light laser turret (LLT), it can handle one or two raiders but dies relatively easily to more than that, or skirmishers. === Statistics === * Health: 785 * Movespeed: Immobile * Cost(Metal/Energy): 90 * Vision Range: 554 ==== Light Laserbeam ==== * Damage Per Second: * Range: 460 * Reloadtime: 0s (Constant Beam) === Strategy === Use these alongside Pickets to defend from early raids. It is advised to place one of these next to your...")
- 15:48, 11 November 2025 Jh dreemurr talk contribs created page Category:Buildings (Created page with "Category for static structures, these don't move")
- 15:42, 11 November 2025 Jh dreemurr talk contribs created page Cornea (Created page with "== Overview == The Cornea is a very helpful utility structure, it can be made by most constructors, or by Morphing an Iris. It is a stealth-oriented building, it is not armed. It is a stronger immobile version of the Iris unit. === Statistics === * Health: 700 * Movespeed: Immobile * Cost(Metal/Energy): 420 * Vision Range: 250 === Abilities === *Radar jamming: 600 Elmos *Water Capable: Yes ==== Personal Cloak ==== *Upkeep(Energy): 1.5/s *Decloak Radius(Self): 1...")
- 15:19, 11 November 2025 Jh dreemurr talk contribs created page Iris (Created page with "== Overview == The Iris is a very helpful utility unit, it can be made from the Cloak factory, or by Morphing a Cornea. It is unarmed but has stealth-related abilities. === Statistics === * Health: 600 * Movespeed: 54 Elmo/s * Cost(Metal/Energy): 600 === Abilities === Radar jamming: 350 Elmos Water Capable: Amphibious ==== Area Cloaking ==== *Radius: 350 Elmos *Decloak Radius(Self): 210 Elmos *Upkeep(Energy): 15/s ==== Morphing ==== *Morph To: Cornea *Cost(...")
- 14:26, 11 November 2025 Jh dreemurr talk contribs created page Template Unit (Created page with "Category:Templates")
- 14:24, 11 November 2025 Jh dreemurr talk contribs created page Category:Templates (HERE THEY ARE, THEY ARE MEDIOCRE I KNOW BUT IM BAD AT WIKI ING OK ;-;)
- 14:10, 11 November 2025 Jh dreemurr talk contribs created page Strider (Created page with "The Strider Hub can place blueprints of large, expensive units. It requires an energy grid of 50 to function.")
- 14:09, 11 November 2025 Jh dreemurr talk contribs created page Reef (Created page with "== Overview == The Reef is a large ship built by the Strider hub. It has a decent amount of health for its cost and has a powerful weapon which can aid with oceanic assaults. === Statistics === * Health: 7500 * Movespeed: 82.5 Elmo/s * Cost(Metal/Energy): 3000 * Has 2 Airpads on board, which can repair and rearm up to 2 Aircraft. * Idly builds Gull units, to a maximum of 12, these are free. * Must stockpile resources to fire its weapon. ==== Seeking Disarming...")
- 13:22, 11 November 2025 Jh dreemurr talk contribs created page Dominatrix (Created page with "= Overview = The Dominatrix, also referred to as a 'Domix', is a unit built from the Rover factory. It has standard Vehicle pathing and utilizes a unique weapon, that being the Capture Ray, which converts enemy units into allied units. Multiple Dominatrix may target the same unit, speeding up the capturing process, only one Dominatrix becomes the controller of the newly captured unit, however. Once a Dominatrix captures a unit it cannot fire for 12 seconds, making it...")
- 12:13, 11 November 2025 Jh dreemurr talk contribs created page Rover (Created page with "The Rover Assembly is a factory in Zero-k, it focuses on fast, light vehicle units.")
- 11:37, 11 November 2025 User account Jh dreemurr talk contribs was created