User contributions for Jh dreemurr
More actions
Results for Jh dreemurr talk block log uploads logs
A user with 148 edits. Account created on 11 November 2025.
14 November 2025
- 15:5115:51, 14 November 2025 diff hist +13 Dominatrix →Strategy current
- 02:5402:54, 14 November 2025 diff hist +187 N Category:Demi-Striders Created page with "A Demi-Strider is a unit with similar function and cost to a Strider but it is not produced from the Strider Hub, instead being produced from a factory." current
- 02:5302:53, 14 November 2025 diff hist +8 Cheese Strategies(zk) →Heavy Rush rush current
- 02:5302:53, 14 November 2025 diff hist +187 Cheese Strategies(zk) →Teams Cheese
- 02:1702:17, 14 November 2025 diff hist +38 Cheese Strategies(zk) →[Insert Large Unit] rush
- 02:1402:14, 14 November 2025 diff hist +38 Cheese Strategies(zk) No edit summary
- 02:1402:14, 14 November 2025 diff hist +1,516 N Cheese Strategies(zk) Created page with "CHEESE STRATS! we love em. A 'Cheese' strat is something like a large unit being fielded well before it should usually be, or striking your opposition very, ''very'' fast before they have the resources to mount an efficient response. == 1v1 Cheese == 1v1 Cheese is a category of strategies that either only apply to 1v1s or ''should'' only be used in 1v1s. This is usually due to large factory variety in teams games being able to counter these strategies, or simply the la..."
12 November 2025
- 23:1723:17, 12 November 2025 diff hist +124 Glaive No edit summary current
- 22:5322:53, 12 November 2025 diff hist 0 Scythe →Counters current
- 22:5322:53, 12 November 2025 diff hist 0 Scythe →Counters
- 22:5222:52, 12 November 2025 diff hist +102 Scythe →Counters
- 14:5614:56, 12 November 2025 diff hist +2 Scythe →Modified Idle Regeneration
- 14:3414:34, 12 November 2025 diff hist +1,705 N Scythe Created page with "== Overview == The Scythe is the Cloakbot Factory's heavy raider, it's noticeably more expensive compared to the Glaive but makes up for it with damage and a personal cloak. === Statistics === * Health: 820 * Movespeed: 90 Elmo/s * Cost(Metal/Energy): 250 * Vision Range: 425 Elmos ==== Blade ==== * Damage: 200 * Range: 100 * Reloadtime: 1.4s === Abilities === ==== Modified Idle Regeneration ==== Idle Time Requirement: 5s Increased Idle Regeneratio..."
- 14:1214:12, 12 November 2025 diff hist +5 Strider No edit summary current
- 13:4913:49, 12 November 2025 diff hist +330 Jumpbot No edit summary current
- 03:5603:56, 12 November 2025 diff hist +6 Detriment No edit summary current
- 03:5603:56, 12 November 2025 diff hist 0 Ultimatum →Overview current
- 03:5503:55, 12 November 2025 diff hist +27 Detriment →Abilities
- 03:5403:54, 12 November 2025 diff hist −18 Athena →Strategy current
- 03:5403:54, 12 November 2025 diff hist 0 Athena →Radar Intel
- 03:5303:53, 12 November 2025 diff hist +31 Iris →Abilities current
- 03:5203:52, 12 November 2025 diff hist +31 Cornea →Abilities current
- 03:5203:52, 12 November 2025 diff hist +39 Radar Tower →Overview current
- 03:5003:50, 12 November 2025 diff hist −110 Radar Tower →Overview
- 03:4903:49, 12 November 2025 diff hist 0 Radar Tower →Statistics
- 03:4903:49, 12 November 2025 diff hist +919 N Radar Tower Created page with "== Overview == The Stinger is a heavy laser turret (HLT). It has large burst damage, but a slow firerate to compensate. Deals with tankier units like riots or assaults, has the range to pick off most skirmishers, but is more vulnerable to swarms than the Lotus. === Statistics === * Health: 80 * Movespeed: Immobile * Cost(Metal/Energy): 55 * Vision Range: 730 === Abilities === ==== Radar Intel ==== *Provides Radar Intel: 2100 (Elmos) ==== Morphing ==== ===..."
- 03:4403:44, 12 November 2025 diff hist +2 Athena →Radar Intel
- 03:4403:44, 12 November 2025 diff hist +1 Athena →Statistics
- 03:4303:43, 12 November 2025 diff hist +4 Athena →Overview
- 03:4303:43, 12 November 2025 diff hist +1,384 N Athena PLANE :)
- 03:1103:11, 12 November 2025 diff hist +39 Glaive →Other Information
- 03:1103:11, 12 November 2025 diff hist −3 Glaive →Strategy
- 03:1003:10, 12 November 2025 diff hist +1,045 N Dart Created page with "== Overview == The Dart is the Rover Assembly's scout, it is very fragile but very fast to compensate. Do not use as a raider, instead use as a compliment to an army, or just a scout. === Statistics === * Health: 120 * Movespeed: 152.7 Elmo/s * Cost(Metal/Energy): 40 * Vision Range: 660 ==== Disruptor Pulse Beam ==== * Damage: 32 * Additional Damage: 128(Slowing) * Range: 150 * Reloadtime: 1s *Slowness is cool i guess, reduces everything the unit does by..." current
- 02:5902:59, 12 November 2025 diff hist +22 Faraday →Light Laserbeam current
- 02:5902:59, 12 November 2025 diff hist +142 Faraday →Counters
- 02:5602:56, 12 November 2025 diff hist +23 Faraday No edit summary
- 02:5502:55, 12 November 2025 diff hist +162 N Category:Armor(zk) Created page with "Some units and turrets can become Armored under certain circumstances, usually by holding fire. This category lists all of them, probably." current
- 02:5502:55, 12 November 2025 diff hist +10 Faraday No edit summary
- 02:5302:53, 12 November 2025 diff hist +14 Faraday No edit summary
- 02:5202:52, 12 November 2025 diff hist +258 Faraday No edit summary
- 02:4302:43, 12 November 2025 diff hist +52 N Category:CloakyBots Created page with "For the scariest factory in the earlygame in zero-k!" current
- 02:4202:42, 12 November 2025 diff hist +1,377 N Glaive Created page with "== Overview == The Glaive is the Cloakbot Factory's raider, it is cheap, fast, strong, and can recover health on its own. Scariest raider in the game probably tbh. === Statistics === * Health: 230 * Movespeed: 115.5 Elmo/s * Cost(Metal/Energy): 65 * Vision Range: 560 Elmos ==== Pulse MG ==== * Damage: 10.5 * Damage Per Second: 105 * Range: 185 * Reloadtime: 0.3s * Fires a 3 projectile burst with a delay of 0.1s between projectiles, combined with the 0.3s re..."
- 02:3002:30, 12 November 2025 diff hist +117 Cloak No edit summary
- 02:2502:25, 12 November 2025 diff hist +1,270 N Ravager Created page with "== Overview == The Ravager is the Rover Assembly's main source of damage in the mid to late game, it is an assault unit, it's average and gets the job done, but there are specialized units which do it better. This does not mean it is a bad unit, however. === Statistics === * Health: 2200 * Movespeed: 88.5 Elmo/s * Cost(Metal/Energy): 250 * Vision Range: 385 ==== Light Assault Cannon ==== * Damage: 210 *Range: 320 *Reloadtime: 2s === Strategy === A classi..." current
- 01:5601:56, 12 November 2025 diff hist −15 Scorcher →Statistics current
- 01:5301:53, 12 November 2025 diff hist +25 Scorcher →Other Information
- 01:5301:53, 12 November 2025 diff hist −13 Gunship →Builds current
- 01:5201:52, 12 November 2025 diff hist +261 N Category:Commanders Created page with "A Category for Commanders from the various games on here. Their game will be listed as an abbreviation in parenthesis in their page name. Commanders tend to be free mid-game level units given to each player to be able to initiate basic base building procedures." current
- 01:5001:50, 12 November 2025 diff hist +78 Blastwing No edit summary current
- 01:4801:48, 12 November 2025 diff hist +1,272 N Blastwing Created page with "== Overview == The Blastwing is the Gunship Plant's raider, it is a cheap, flying scout which can detonate to cause an explosion when it's shrapnel lands. When idle, by default it lands on the floor and becomes cloaked. === Statistics === * Health: 480 * Movespeed: 234 Elmo/s * Cost(Metal/Energy): 45 * Vision Range: 500 Elmos ==== Blastwing Bomb ==== * Typical Damage: 250 * Range: Self * Reloadtime: Single-Use * Area of Effect: 256 Elmos * Sets hit tar..."