The Glaive is one of the cheapest [[Unit_classes#Raider|raiders]] and has excellent speed and damage output, but at the cost of poor health
...them without taking damage, which makes Glaives bad at chasing down enemy raiders.
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The Lotus is a light laser turret (LLT), it can handle one or two raiders but dies relatively easily to more than that, or skirmishers.
Anything heavier than raiders easily dislodges a [[Lotus]], if there is such a high number to the point w
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...cking a [[Faraday]], as it has a sizable area of effect, and can stun many raiders at once.
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...have a [[Ripper]] with them. By the time these become a threat too big for raiders to swarm, using a [[Phoenix]] or a [[Likho]] is the next option.
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...worth, due to the high damage output of its weapon compared to most other raiders.
Most riot units, certain raiders. A [[Stardust]] on a [[Terraform]]ed pillar.
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Surround the [[Ripper]] with raiders or out-range it with skirmishers. Assaults will also work to defeat a lone
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* [[Raiders]] can still pick off undefended '''Convicts''', particularly if you micro t
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The Lotus is a light laser turret (LLT), it can handle one or two raiders but dies relatively easily to more than that, or skirmishers.
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...is in a group with riot units, assaults, and possibly other skirmishers or raiders use traditional anti-rover units, such as the [[Firewalker]], [[Phoenix]],
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...es) from your Commander. Keep doing this throughout the game to discourage raiders, but don't try to cover your entire base. Keeping some fast mobile units in
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...g up problems in your base or behind your front lines. A toad can pick off raiders in your wind mill farm without causing much collateral damage at all.
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...ble wreckage. His laser should be more than enough against small groups of raiders. Whatever you do, '''do not''' D-Gun your own structures or units unless it
...but constant auto-repair, which makes him better able to handle fire from raiders and sporadic artillery hits. Note that the Commander takes extra damage fro
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