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  • [[Engine_Development|Development]] < [[AI:Development|AI Development]] < C AI Development =Writing a Skirmish AI in C= ...
    672 bytes (116 words) - 22:08, 23 February 2026
  • [[Engine_Development|Development]] < [[AI:Development|AI Development]] < C++ AI Development =Writing a Skirmish AI in C++= ...
    1 KB (202 words) - 22:08, 23 February 2026
  • [[Engine_Development|Development]] < [[AI:Development|AI Development]] < Krogothe's Metal Class ...to mohos, or extraction ranges, but it is a core algorithm every skirmish AI should have. ...
    492 bytes (76 words) - 22:08, 23 February 2026
  • A really old C# AI is at https://springrts.com/wiki/AI:CSAI It probably needs some tweaking, since it was written in 2006 :-P Th [[Category:AI Dev]] ...
    214 bytes (36 words) - 22:08, 23 February 2026
  • == AI interfaces and wrappers == For an explanation of what AI interfaces and wrappers are, ...
    2 KB (238 words) - 22:08, 23 February 2026
  • [[Engine_Development|Development]] < AI Development =How to write a Skirmish AI for Spring= ...
    3 KB (558 words) - 21:22, 13 November 2025
  • ...://github.com/spring/Python/blob/master/NullPythonAI/src/nullai.py example AI] can be found in the sourcecode of the interface. [[Category:AI Dev]] ...
    493 bytes (79 words) - 22:08, 23 February 2026
  • [[Engine_Development|Development]] < [[AI:Development|AI Development]] < AI API =Spring's AI API= ...
    3 KB (423 words) - 22:08, 23 February 2026
  • *you want to modify/extend the C# AI *you want to extend the C /C# AI interface ...
    2 KB (329 words) - 22:08, 23 February 2026
  • =AI Links= ;'''[[AI_Research | Another "AI Research" wiki page]]''': Another page of similar content (likely lack of s ...
    3 KB (477 words) - 22:08, 23 February 2026
  • [[AI:Development|AI Development]] < AI Development - Monitor and Debug =How to monitor and debug your Skirmish AI= ...
    3 KB (446 words) - 22:08, 23 February 2026
  • ...will be published to allow further discussions with other devs (game/lobby/ai/...) and users. [[Category:Engine Dev]] ...
    365 bytes (57 words) - 22:34, 23 February 2026
  • [[Engine_Development|Development]] < [[AI:Development|AI Development]] < Lua AI Development <h1>Writing a Lua AI</h1> ...
    4 KB (738 words) - 22:08, 23 February 2026
  • ...rogramming"]: The lecture slides give a great overview of advances in game AI, with plenty on RTS games ...ceforge.net/ Stratagus] warcraft clone. This also gives an overview of the AI techniques used by many popular games. ...
    3 KB (542 words) - 22:08, 23 February 2026
  • [[AI:Development|AI Development]] < AI Development - The maps =The maps provided by the AI Interface= ...
    3 KB (514 words) - 22:08, 23 February 2026
  • ==Code::Block/Dev C++== ...e downloaded here: http://www.bloodshed.net/devcpp.html . Code::Blocks and Dev C++ both come with GNU GCC/G++ 3.4. ...
    2 KB (417 words) - 22:34, 23 February 2026
  • * Optional (for AI Interfaces, Skirmish AIs and unit tests) sudo apt-get install build-essential zlib1g-dev libfreetype6-dev cmake \ ...
    5 KB (611 words) - 20:26, 23 February 2026
  • ...ed (true); //Enables cheats and sends a message to all players warning the AI is cheating. cheats.setEventsEnabled (true); //Enables this AI receiving events for also the other player, like the "unitFinished" event. ...
    4 KB (622 words) - 22:08, 23 February 2026
  • * '''[[User:abma|abma]]''' ''Python AI Interface, installer, infrastructure, tester'' * '''[[User:hoijui|hoijui]]''' ''AI, build-system, installer, headless, sound'' ...
    2 KB (255 words) - 22:34, 23 February 2026
  • {{AI|RAI|Reth|v0.601|Supports Most Known Mods|Under Active Development|GNU GPL|C The [https://github.com/spring/spring/tree/develop/AI/Skirmish/RAI Source code] of RAI is integrated into spring. ...
    4 KB (706 words) - 22:03, 23 February 2026
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