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A user with 133 edits. Account created on 11 November 2025.
11 November 2025
- 23:4923:49, 11 November 2025 diff hist +14 Rover No edit summary current
- 23:4723:47, 11 November 2025 diff hist +6 Rover No edit summary
- 23:4623:46, 11 November 2025 diff hist 0 Rover No edit summary
- 23:4623:46, 11 November 2025 diff hist +23 Rover No edit summary
- 23:4523:45, 11 November 2025 diff hist +61 N File:RoverFactory.jpg Image of the Rover Assembly, taken on Titanduel current
- 23:4223:42, 11 November 2025 diff hist +4 Rover No edit summary
- 23:4123:41, 11 November 2025 diff hist +122 Rover attempted infoboxing
- 23:2923:29, 11 November 2025 diff hist +171 Zero-K No edit summary current
- 23:2823:28, 11 November 2025 diff hist 0 Category:Striders No edit summary current
- 23:2823:28, 11 November 2025 diff hist 0 Category:Striders No edit summary
- 23:2823:28, 11 November 2025 diff hist +40 Category:Striders No edit summary
- 23:2823:28, 11 November 2025 diff hist +124 Category:Striders No edit summary
- 23:2723:27, 11 November 2025 diff hist +8 N Category:Striders Created page with "Striders"
- 23:2623:26, 11 November 2025 diff hist +23 Reef Added category current
- 23:2623:26, 11 November 2025 diff hist −1 Detriment No edit summary
- 23:2523:25, 11 November 2025 diff hist +1,291 N Detriment Created page with "== Overview == The Detriment is the heaviest mobile unit able to be deployed on skirmishes, it is a Strider, naturally. It is nigh-invincible, however, Ultimatums and any air units, especially the Gunship's Gnat, pose a large threat still. Send a Detriment with an allied army to mitigate it's weaknesses. === Statistics === * Health: 76000 * Movespeed: 36 Elmo/s * Cost(Metal/Energy): 21000 * Vision Range: 900 *Can Jump: Yes ==== Triple Gauss Batter..."
- 20:2320:23, 11 November 2025 diff hist +38 Ultimatum →Strategy
- 20:2220:22, 11 November 2025 diff hist +18 Ultimatum →Abilities
- 20:2220:22, 11 November 2025 diff hist −59 Ultimatum →Statistics
- 20:2120:21, 11 November 2025 diff hist +207 Ultimatum No edit summary
- 20:2020:20, 11 November 2025 diff hist +2,415 N Ultimatum Created page with "== Overview == The Ultimatum (sometimes referred to as simply 'Ulti') is the strongest single dedicated anti-heavy option there is. It has a personal cloak and can walk up to near-anything and destroy it with it's primary and only weapon, the Disintegrator Gun. === Statistics === * Health: 2000 * Movespeed: 46.5 * Cost(Metal/Energy): 2500 * Vision Range: * List unique characteristics here aswell (e.g reef airpads) ==== WeaponName ==== * Damage Per Touch: 2000 * Typic..."
- 19:5319:53, 11 November 2025 diff hist +1,533 Dominatrix No edit summary
- 19:4419:44, 11 November 2025 diff hist +18 Category:Rovers No edit summary current
- 19:4319:43, 11 November 2025 diff hist +1 Ripper →Counters = current
- 19:4319:43, 11 November 2025 diff hist +52 Ripper →Strategy
- 19:4019:40, 11 November 2025 diff hist +812 N Ripper Created page with "== Overview == The Ripper is the Rover Assembly's Riot unit, it's an average unit and gets the job done, but there is better. === Statistics === * Health: 1020 * Movespeed: 63 Elmo/s * Cost(Metal/Energy): 240 * Vision Range: 350 ==== Riot Cannon ==== * Damage: 250 *Range: 285 *Reloadtime: 1.76s *AreaofEffect: 144 (Elmos?) === Strategy === Demolishes grouped up units. Use to protect Fencers and Dominatrixes. Be wary of its low movespeed, it cannot react..."
- 19:3319:33, 11 November 2025 diff hist +65 Template Unit No edit summary current
- 19:3019:30, 11 November 2025 diff hist +25 Rover No edit summary
- 19:2919:29, 11 November 2025 diff hist −16 Fencer →Statistics current
- 19:2919:29, 11 November 2025 diff hist +130 Fencer →Strategy
- 19:2719:27, 11 November 2025 diff hist +602 N Fencer Created page with "== Overview == The Fencer is a long ranged missile truck, think of it as a mobile Picket, but it can fire consistently. It is a flex-anti-air unit, and serves as the Rover factory's skirmisher. === Statistics === Put stats here * Health: 530 * Movespeed: 84 * Cost(Metal/Energy): 145 * Vision Range: 660 ==== Homing Missile ==== * Damage: 40 * Range: 600 * Reloadtime: 0.76s * The Fencer cannot fire while moving. * This weapon requires small setup time upo..."
- 18:5118:51, 11 November 2025 diff hist +924 N Stardust Created page with "== Overview == The Stardust is a medium-weight anti-swarm turret, it's firerate slows as it continuously shoots and is ineffective against assaults, and does not have the range to fire at skirmishers. === Statistics === * Health: 1500 * Movespeed: Immobile * Cost(Metal/Energy): 220 * Vision Range: 499 ==== Pulse Autocannon ==== * Damage Per Shot: 45 * Range: 460 * Reloadtime: 0.1s * Generates 1.25% heat with every shot. * Heat decays when not firing. * Maximum heat o..."
- 18:1218:12, 11 November 2025 diff hist +17 Stinger →Strategy
- 18:1118:11, 11 November 2025 diff hist +814 N Stinger Created page with "== Overview == The Stinger is a heavy laser turret (HLT). It has large burst damage, but a slow firerate to compensate. Deals with tankier units like riots or assaults, has the range to pick off most skirmishers, but is more vulnerable to swarms than the Lotus. === Statistics === * Health: 2250 * Movespeed: Immobile * Cost(Metal/Energy): 450 * Vision Range: 730 ==== High-Energy Laserbeam ==== * Damage: 850 * Range: 620 * Reloadtime: 4.5s (Burst Beam) === Str..."
- 17:5817:58, 11 November 2025 diff hist +88 Category:Rovers No edit summary
- 17:5717:57, 11 November 2025 diff hist +17 Scorcher →Overview
- 17:5717:57, 11 November 2025 diff hist +1,161 N Scorcher Created page with "== Overview == The Scorcher is the Rover factory's raider, it is expensive but the cost is well worth, due to the comparatively high damage output of its weapon. === Statistics === Put stats here * Health: 480 * Movespeed: 111 Elmo/s * Cost(Metal/Energy): 130 * Vision Range: 560 Elmos ==== Heatray ==== * Damage: 30 * Range: 262 * Reloadtime: 0.1 * Damage listed is at Maximum Efficiency. * Damage decreases with distance from the target. === Strategy === When att..."
- 17:3117:31, 11 November 2025 diff hist +20 m Dominatrix added sight
- 17:2917:29, 11 November 2025 diff hist +41 Mason No edit summary current
- 17:2617:26, 11 November 2025 diff hist +85 Category:Rovers No edit summary
- 17:2317:23, 11 November 2025 diff hist +218 Category:Rovers No edit summary
- 17:2117:21, 11 November 2025 diff hist +21 Dominatrix No edit summary
- 17:2117:21, 11 November 2025 diff hist +45 N Category:Rovers Created page with "Vehicle units made by the Rover Assembly."
- 17:2017:20, 11 November 2025 diff hist +554 N Mason Created page with "== Overview == The Mason is the Rover factory's constructor, it has no unique characteristics among constructors, it has slightly increased build range. It is practically pure average. === Statistics === * Health: 1000 * Movespeed: 69 Elmo/s * Cost(Metal/Energy): 120 * Build Range: 210 Elmos === Abilities === *Construction: Can build blueprints === Strategy === Expand and take territory I guess. Keep it away from things with guns. The Mason isn't unique enough..."
- 16:4216:42, 11 November 2025 diff hist +697 N Picket Created page with "== Overview == The Lotus is a light laser turret (LLT), it can handle one or two raiders but dies relatively easily to more than that, or skirmishers. === Statistics === * Health: 375 * Movespeed: Immobile * Cost(Metal/Energy): 95 * Vision Range: 719 ==== Light Seeker Missile ==== * Damage: 104 * Range: 610 * Reloadtime: 1.2s * Has 3 Missiles loaded, reloads 1 Missile every 12.5 seconds. === Strategy === Use these alongside Lotuses to defend from early raids. T..."
- 16:0016:00, 11 November 2025 diff hist +656 N Lotus Created page with "== Overview == The Lotus is a light laser turret (LLT), it can handle one or two raiders but dies relatively easily to more than that, or skirmishers. === Statistics === * Health: 785 * Movespeed: Immobile * Cost(Metal/Energy): 90 * Vision Range: 554 ==== Light Laserbeam ==== * Damage Per Second: * Range: 460 * Reloadtime: 0s (Constant Beam) === Strategy === Use these alongside Pickets to defend from early raids. It is advised to place one of these next to your..."
- 15:4815:48, 11 November 2025 diff hist +48 N Category:Buildings Created page with "Category for static structures, these don't move" current
- 15:4715:47, 11 November 2025 diff hist +24 Cornea No edit summary
- 15:4515:45, 11 November 2025 diff hist +20 Iris →Statistics
- 15:4215:42, 11 November 2025 diff hist +1,436 N Cornea Created page with "== Overview == The Cornea is a very helpful utility structure, it can be made by most constructors, or by Morphing an Iris. It is a stealth-oriented building, it is not armed. It is a stronger immobile version of the Iris unit. === Statistics === * Health: 700 * Movespeed: Immobile * Cost(Metal/Energy): 420 * Vision Range: 250 === Abilities === *Radar jamming: 600 Elmos *Water Capable: Yes ==== Personal Cloak ==== *Upkeep(Energy): 1.5/s *Decloak Radius(Self): 1..."