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Revision as of 02:26, 18 May 2024 by zkunitinter>HistidineBot (Migrated to autoinfobox with DotNetWikiBot)
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The Radar Tower is an early warning system.

Radar Tower
(staticradar)
Early Warning System
<img src="//www.fightorder.net/wiki/images/staticradar.png" alt="Radar Tower"> <img src="//manual.zero-k.info/icons/radar.png" height="48" alt="radar">
Stats
Cost55
Hit Points80
Energy (E/s)-0.8
Vision Radius (elmo)800
Abilities
Provides Intel
Radar (elmo)2100
Morphing
ToSparrow
Cost175
Time (s)24
Disabled during morphYes
Weapons
None

Description

The Radar tower provides early warning of enemy units and their movements over a moderate distance at virtually no cost. It has a very small but steady energy cost and will automatically shut down if you run out of energy. Radar coverage is blocked by terrain such as mountains. Some units may carry a radar jammer or be able to cloak and evade detection by radar.

The Radar tower can also be morphed into a light scout plane, the Sparrow, mainly used for early game scouting when the Airplane factory is not available.