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CZTA progresslog

From Fightorder
Revision as of 06:22, 13 March 2010 by historicalinter>Koshi (made historical)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
This page contains outdated information, but is kept for historical reasons.

14/12/05

I may have forgotten to update this page...

Since last update:

  • Modelled Psychasi Light Infantry Resupplier
  • Modelled (and partly 3do'd - the bugger's big) the GHE Titan Super Heavy Tank
  • Found the missing GHE Battleship and Cruiser models
  • Got the Thunderswarm ingame (I'm also going to rename it)
  • Lots of other stuff that I've forgotten

24/11/05

Not much really.

Today:

  • Modelled Psychasi Hoverbomber Chassis
  • Finally found the missing improved Psychasi infantry model

23/11/05

From now on, ALL CZTA related progress, including concept art and newly ingame units, will be included here.

Today:

  • Remodelling of the GHE AFVs begun off the new concept art
    • GHE Med Tank (Now the M302) Remodelled. It looks fecking ace
      • 3do'd it
    • Edited the Heavy Tank (Now the M23A) and the Light tank (Now the M11H / M11AP)
  • Tech trees fiddled with some more
  • Basic Tessarin Tech Tree created
  • Tessarin unit concept art drawn

22/11/05

By the way, how do you all want this released? In parts? ie, first (full - ie, none bugfix) release: tech 1 units, 2nd release adding tech 2 units etc etc

21/11/05

Large Editing Spree! Whooo!!!

Added (adding rather) unit list with notes on how complete the unit it, and its main purpose

I've also punted out the CRU, as I can't think of what to do with it. They'll still be in the plot, just not playable ingame (missions maybe?)