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Revision as of 02:55, 18 May 2024 by zkunitinter>HistidineBot (Migrated to autoinfobox with DotNetWikiBot)
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The Trinity is a strategic nuclear launcher.

Trinity
(staticnuke)
Strategic Nuclear Launcher, Drains 18 m/s, 3 minute stockpile
<img src="//www.fightorder.net/wiki/images/staticnuke.png" alt="Trinity"> <img src="//manual.zero-k.info/icons/nuke.png" height="48" alt="nuke">
Stats
Cost8000
Hit Points5000
Vision Radius (elmo)660
Weapons
Strategic Nuclear Missile
Damage11501
Reload Time (s)10
Damage per Second1150
Range (elmo)72000
Area of Effect (elmo)960
Projectile Speed (elmo/s)800
Stockpile time (s)180
Stockpile cost (M)3240
Can be shot down by antinukes

Description

The Trinity launches devastating nuclear missiles that can obliterate entire bases. However, it is easily defeated by enemy antinuke systems, which must be removed from the desired target area beforehand.

For those times when a single building (like an antinuke or advanced geothermal) needs to be destroyed, firing missiles from the smaller Missile Silo may be more effective than building the Trinity and its missile.