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About s3o: Difference between revisions

From Fightorder
Interwiki>Flozi
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Latest revision as of 21:22, 13 November 2025

-= Needs more info =-

Format used by the Spring Engine

Tool used

Tutorials

S3o Texture Render Settings

Full

  • Texture 1
    • RGB channels - are color information
    • Alpha channel - used for the Team color.
  • Texture 2
    • Red Channel - Glow Map
    • Green Channel - Reflective and Specular map
    • Blue Channel - Unused
    • Alpha Channel - 1 bit Transparency

Basic

  • Texture 1
    • RGB channels - are color information
    • Alpha channel - used for the Team color.
  • Texture 1
    • Ignored

Texture 1 color

  • -=Needs info=-

Texture 2 color

  • -=Needs info=-