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Cheese Strategies(zk): Difference between revisions

From Fightorder
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== Teams Cheese ==
== Teams Cheese ==


=== [Insert Large Unit] rush ===
=== Heavy Rush rush ===
A unit rush is a classic strategy to try go for a quick victory, or at the very least an advantageous early-game in larger team games where multiple players all contribute to a larger unit, usually a [:Category:Demi-Striders|Demi-Strider], such as the [Krow]. If the map has an abnormally large amount of [Metal Extractors] available, a full on [:Category:Striders|Strider] or, more specifically, [Paladin], rush may be possible.
A heavy rush is a classic strategy adapted to larger player counts, utilizing the increased starting economy from the existence of more players being able to rush heavier units becomes a possibility. The Heavy Rush is a strategy where multiple players all contribute to a large unit, usually a [:Category:Demi-Striders|Demi-Strider], such as the [Krow]. If the map has an abnormally large amount of [Metal Extractors] available, or if everyone on a large team (10+ players) agree to rush, a full on [:Category:Striders|Strider] or, more specifically, [Paladin], may be possible to produce before countermeasures can be made.


Counter with scouting, communication and associated counters to the unit the enemy team is rushing.
Counter with scouting, communication, and associated counters to the unit the enemy team is rushing.


== Free-For-All Cheese ==
== Free-For-All Cheese ==
This page is in need of editing! Please help to expand it by pressing the edit button and adding something!
This page is in need of editing! Please help to expand it by pressing the edit button and adding something!

Revision as of 02:53, 14 November 2025

This Article Is A Work In Progress.


CHEESE STRATS! we love em. A 'Cheese' strat is something like a large unit being fielded well before it should usually be, or striking your opposition very, very fast before they have the resources to mount an efficient response.

1v1 Cheese

1v1 Cheese is a category of strategies that either only apply to 1v1s or should only be used in 1v1s. This is usually due to large factory variety in teams games being able to counter these strategies, or simply the larger numbers of enemies.

Unit Rush

A unit rush is a classic strategy to try go for a quick victory, or at the very least an advantageous early-game, it involves using the starting metal every battle is started with to construct something with both the commander and starting factory, usually a unit with a cost in the 400-500 range on a suitable map.

Teams Cheese

Heavy Rush rush

A heavy rush is a classic strategy adapted to larger player counts, utilizing the increased starting economy from the existence of more players being able to rush heavier units becomes a possibility. The Heavy Rush is a strategy where multiple players all contribute to a large unit, usually a [:Category:Demi-Striders|Demi-Strider], such as the [Krow]. If the map has an abnormally large amount of [Metal Extractors] available, or if everyone on a large team (10+ players) agree to rush, a full on [:Category:Striders|Strider] or, more specifically, [Paladin], may be possible to produce before countermeasures can be made.

Counter with scouting, communication, and associated counters to the unit the enemy team is rushing.

Free-For-All Cheese

This page is in need of editing! Please help to expand it by pressing the edit button and adding something!