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Jh dreemurr (talk | contribs) Created page with "== Overview == The Blastwing is the Gunship Plant's raider, it is a cheap, flying scout which can detonate to cause an explosion when it's shrapnel lands. When idle, by default it lands on the floor and becomes cloaked. === Statistics === * Health: 480 * Movespeed: 234 Elmo/s * Cost(Metal/Energy): 45 * Vision Range: 500 Elmos ==== Blastwing Bomb ==== * Typical Damage: 250 * Range: Self * Reloadtime: Single-Use * Area of Effect: 256 Elmos * Sets hit tar..." |
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== Overview == | == Overview == | ||
The [[Blastwing]] is the [[Gunship|Gunship Plant]]'s raider, it is a cheap, flying | The [[Blastwing]] is listed as the [[Gunship|Gunship Plant]]'s scout, but is more similar to a single-use raider/riot, it is a cheap, flying bomb which can detonate to cause an explosion where it's shrapnel lands. When idle, by default it lands on the floor and becomes cloaked. | ||
=== Statistics === | === Statistics === | ||
* Health: | * Health: 80 | ||
* Movespeed: 234 Elmo/s | * Movespeed: 234 Elmo/s | ||
* Cost(Metal/Energy): 45 | * Cost(Metal/Energy): 45 | ||
| Line 23: | Line 23: | ||
=== Other Information === | === Other Information === | ||
* A swarm of about 16-20 can kill an unsupported level 1 [[Commander]]. | * A swarm of about 16-20 can kill an unsupported level 1 [[:Category:Commanders|Commander]]. | ||
[[Category:Gunships]] | [[Category:Gunships]] | ||
Latest revision as of 01:50, 12 November 2025
Overview
The Blastwing is listed as the Gunship Plant's scout, but is more similar to a single-use raider/riot, it is a cheap, flying bomb which can detonate to cause an explosion where it's shrapnel lands. When idle, by default it lands on the floor and becomes cloaked.
Statistics
- Health: 80
- Movespeed: 234 Elmo/s
- Cost(Metal/Energy): 45
- Vision Range: 500 Elmos
Blastwing Bomb
- Typical Damage: 250
- Range: Self
- Reloadtime: Single-Use
- Area of Effect: 256 Elmos
- Sets hit targets on fire (for 6 seconds? untested yet)
Strategy
In the Gunship earlygame, use these to raid opponent Metal Extractors and Wind Generators. These chain-react when one explodes, so it can be advantageous to separate them moderately in a line formation, then surround your target before closing in on them. If you see a Rover army, throw these at them, it will do something, the Rover player's wrath is not guaranteed.
Counters
Supposedly, Pickets counter these, otherwise use anti-air units or turrets spaced properly to hit the Blastwings before they can hit something important.
Other Information
- A swarm of about 16-20 can kill an unsupported level 1 Commander.