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Buildqueuewars: Difference between revisions

From Fightorder
stratplayinter>Koshi
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Latest revision as of 19:08, 3 March 2026

The struggle/joy some people seem to have towards "basebuilding" over strategy and tactics, degenrating into porking or porcing.


It can be thought that people suffering of buildqueuewarache, has fallen into a "lack" strategies/tactics, and uses, all the times, the same tactic/strategy: Building.

You can fall into this desease, at any time in a game, but happens usually after some "panic" situation, like spotting a base full of lvl1 gunships early game, or when under siege of a well orchestrated attack that seems overwhelming. Or if you have been under attack pressure constantly.


Buildqueue wars happens more often in large maps.

Well, large for the number of people playing it.

For example, a game of 1v1 in delta siege, is VERY possible ending into a buildqueuewar.


A game of builqueuewarheads, usually ends in spam, nukewar, or eternal MLRPC struggle.

When its spam its usually made of a single unit type, (brawlers in tradittional mods), or maybe 2 unit types, that overload countering defense.

Other units may include, warriors, spiders, panthers, lvl1 Gunships.


Builqueing can be fun, but lacks the nerve of attacking/organizing attacks, planning strategies.