Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Scorcher: Difference between revisions

From Fightorder
zkunitinter>Buckymancer
mNo edit summary
 
Created page with "== Overview == The Scorcher is the Rover factory's raider, it is expensive but the cost is well worth, due to the comparatively high damage output of its weapon. === Statistics === Put stats here * Health: 480 * Movespeed: 111 Elmo/s * Cost(Metal/Energy): 130 * Vision Range: 560 Elmos ==== Heatray ==== * Damage: 30 * Range: 262 * Reloadtime: 0.1 * Damage listed is at Maximum Efficiency. * Damage decreases with distance from the target. === Strategy === When att..."
Line 1: Line 1:
The '''{{PAGENAME}}''' is a raider rover from the [[Rover Assembly]].{{Autoinfobox zkunit
== Overview ==
| defname = vehraid
The Scorcher is the [[Rover]] factory's raider, it is expensive but the cost is well worth, due to the comparatively high damage output of its weapon.  
}}==Description==
Capable of taking damage and dishing it out, the Scorcher is a versatile unit that remains very useful for more than just raiding, though it pays the price in manueverability and in cost. Though able to hold its own in combat, it is no match for anti-swarm and riot units or defenses. The Scorcher's heatray deals more damage up close.


Retreating from enemy raiders can allow the Scorcher to deal damage safely since it outranges and outspeeds most of its peers. The heatray damage is normally very poor at maximum range, but the projectile does not have to travel as far if an enemy unit is chasing the Scorcher, resulting in a much higher amount of damage being dealt. This can allow a group of Scorchers to harass enemy units that they cannot engage into directly so long as they make sure they can always retreat before the enemy closes in.
=== Statistics ===
Put stats here


{{Navbox units}}
* Health: 480
[[Category:Raiders]]
* Movespeed: 111 Elmo/s
* Cost(Metal/Energy): 130
* Vision Range: 560 Elmos
 
==== Heatray ====
* Damage: 30
* Range: 262
* Reloadtime: 0.1
 
* Damage listed is at Maximum Efficiency.
* Damage decreases with distance from the target.
 
=== Strategy ===
When attacking something that isnt a riot unit it is a good idea to move all attacking [[Scorcher]]s as close as possible to maximize their Heatray's damage. Don't run these things towards riots in a group, spread them out. Pair with [[Dart]]s to slow the target to close distance and melt their HP faster. One [[Scorcher]] can kill a single [[Lotus]] and remain alive.
 
=== Counters ===
Most riot units, certain raiders. A [[Stardust]] on a [[Terraform]]ed pillar.
 
=== Other Information ===
* These are very scary in the first few minutes, they start to fall off unless used with radar jamming or a cloak in later game.
* A swarm of 4-5 can kill an unsupported commander.
 
[[Category:Rovers]]

Revision as of 17:57, 11 November 2025

Overview

The Scorcher is the Rover factory's raider, it is expensive but the cost is well worth, due to the comparatively high damage output of its weapon.

Statistics

Put stats here

  • Health: 480
  • Movespeed: 111 Elmo/s
  • Cost(Metal/Energy): 130
  • Vision Range: 560 Elmos

Heatray

  • Damage: 30
  • Range: 262
  • Reloadtime: 0.1
  • Damage listed is at Maximum Efficiency.
  • Damage decreases with distance from the target.

Strategy

When attacking something that isnt a riot unit it is a good idea to move all attacking Scorchers as close as possible to maximize their Heatray's damage. Don't run these things towards riots in a group, spread them out. Pair with Darts to slow the target to close distance and melt their HP faster. One Scorcher can kill a single Lotus and remain alive.

Counters

Most riot units, certain raiders. A Stardust on a Terraformed pillar.

Other Information

  • These are very scary in the first few minutes, they start to fall off unless used with radar jamming or a cloak in later game.
  • A swarm of 4-5 can kill an unsupported commander.