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Fencer: Difference between revisions

From Fightorder
zkunitinter>Buckymancer
mNo edit summary
 
Created page with "== Overview == The Fencer is a long ranged missile truck, think of it as a mobile Picket, but it can fire consistently. It is a flex-anti-air unit, and serves as the Rover factory's skirmisher. === Statistics === Put stats here * Health: 530 * Movespeed: 84 * Cost(Metal/Energy): 145 * Vision Range: 660 ==== Homing Missile ==== * Damage: 40 * Range: 600 * Reloadtime: 0.76s * The Fencer cannot fire while moving. * This weapon requires small setup time upo..."
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The '''{{PAGENAME}}''' is a deployable missile rover from the [[Rover Assembly]], effective against light land and air units. It must stop to fire.{{Autoinfobox zkunit
== Overview ==
| defname = vehsupport
The [[Fencer]] is a long ranged missile truck, think of it as a mobile [[Picket]], but it can fire consistently. It is a flex-anti-air unit, and serves as the [[Rover]] factory's skirmisher.
}}==Description==
=== Statistics ===
Keep the Fencer at maximum range to harass the opponent's units. The Fencer's missiles track, so they are ideal to kill fast-moving raiders and "crawling"/mobile bombs. It is able to hit air, but is only really useful against fighters. Cannot fire over obstacles, and does poorly if enemies, particularly assault units, are allowed to close range. Unlike skirmishers, the Fencer cannot fire while moving.
Put stats here


{{Navbox units}}
* Health: 530
[[Category:Skirmishers]]
* Movespeed: 84
* Cost(Metal/Energy): 145
* Vision Range: 660
 
==== Homing Missile ====
* Damage: 40
* Range: 600
* Reloadtime: 0.76s
* The [[Fencer]] cannot fire while moving.
* This weapon requires small setup time upon stopping.
 
=== Strategy ===
Spam these against [[Jumpbot]]s to win instantly
 
=== Other Information ===
 
 
[[Category:Rovers]]

Revision as of 19:27, 11 November 2025

Overview

The Fencer is a long ranged missile truck, think of it as a mobile Picket, but it can fire consistently. It is a flex-anti-air unit, and serves as the Rover factory's skirmisher.

Statistics

Put stats here

  • Health: 530
  • Movespeed: 84
  • Cost(Metal/Energy): 145
  • Vision Range: 660

Homing Missile

  • Damage: 40
  • Range: 600
  • Reloadtime: 0.76s
  • The Fencer cannot fire while moving.
  • This weapon requires small setup time upon stopping.

Strategy

Spam these against Jumpbots to win instantly

Other Information