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Radar Tower: Difference between revisions

From Fightorder
zkunitinter>HistidineBot
m Migrated to autoinfobox with DotNetWikiBot
 
Created page with "== Overview == The Stinger is a heavy laser turret (HLT). It has large burst damage, but a slow firerate to compensate. Deals with tankier units like riots or assaults, has the range to pick off most skirmishers, but is more vulnerable to swarms than the Lotus. === Statistics === * Health: 80 * Movespeed: Immobile * Cost(Metal/Energy): 55 * Vision Range: 730 === Abilities === ==== Radar Intel ==== *Provides Radar Intel: 2100 (Elmos) ==== Morphing ==== ===..."
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The '''{{PAGENAME}}''' is an early warning system.{{Autoinfobox zkunit
== Overview ==
| defname = staticradar
The [[Stinger]] is a heavy laser turret (HLT). It has large burst damage, but a slow firerate to compensate. Deals with tankier units like riots or assaults, has the range to pick off most skirmishers, but is more vulnerable to swarms than the [[Lotus]].
}}==Description==
The Radar tower provides early warning of enemy units and their movements over a moderate distance at virtually no cost. It has a very small but steady energy cost and will automatically shut down if you run out of energy. Radar coverage is blocked by terrain such as mountains. Some units may carry a radar jammer or be able to [[cloak]] and evade detection by radar.


The Radar tower can also be morphed into a light scout plane, the [[Sparrow]], mainly used for early game scouting when the Airplane factory is not available.
=== Statistics ===


{{Navbox buildings}}
* Health: 80
* Movespeed: Immobile
* Cost(Metal/Energy): 55
* Vision Range: 730
 
=== Abilities ===
 
==== Radar Intel ====
*Provides Radar Intel: 2100 (Elmos)
 
==== Morphing ====
 
 
=== Strategy ===
Use these. Please. Place one next to your starting factory, so that when your commander leaves your base you still have [[Radar(zk)|Radar]] coverage.
 
=== Counters ===
You don't really counter these, but if you want to, using radar jamming works to counter them. Breaking the [[Radar Tower]]s themselves also works, as they are very, ''very'' fragile.
=== Other Information ===
*Spam them, they're so cheap!
 
[[Category:Buildings]]

Revision as of 03:49, 12 November 2025

Overview

The Stinger is a heavy laser turret (HLT). It has large burst damage, but a slow firerate to compensate. Deals with tankier units like riots or assaults, has the range to pick off most skirmishers, but is more vulnerable to swarms than the Lotus.

Statistics

  • Health: 80
  • Movespeed: Immobile
  • Cost(Metal/Energy): 55
  • Vision Range: 730

Abilities

Radar Intel

  • Provides Radar Intel: 2100 (Elmos)

Morphing

Strategy

Use these. Please. Place one next to your starting factory, so that when your commander leaves your base you still have Radar coverage.

Counters

You don't really counter these, but if you want to, using radar jamming works to counter them. Breaking the Radar Towers themselves also works, as they are very, very fragile.

Other Information

  • Spam them, they're so cheap!