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* Movespeed: 58.5 Elmo/s | * Movespeed: 58.5 Elmo/s | ||
* Cost(Metal/Energy): 420 | * Cost(Metal/Energy): 420 | ||
* Vision Range: 550 | |||
==== Capture Ray ==== | ==== Capture Ray ==== | ||
* Damage Per Second: | * Damage Per Second: 660(Capture) | ||
* Range: 450 | * Range: 450 | ||
* Requires line of sight | * Requires line of sight | ||
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=== Strategy === | === Strategy === | ||
When using a Dominatrix be wary of its sluggish mobility compared to most other units in its price range, treat it like a Skirmisher and try to keep it at range with most enemies. Keep it away from the [[Stinger]] turret, as it deals enough burst damage to instantly kill a Dominatrix. Utilizing the [[Shield]] factory's [[Aspis]] unit tends to help increase survivability of Dominatricies, although using the [[Cloak]] factory's [[Iris]] will help with surprise attacks, this is not recommended as this does nothing to mitigate damage to the | When using a Dominatrix be wary of its sluggish mobility compared to most other units in its price range, treat it like a Skirmisher and try to keep it at range with most enemies. Keep it away from the [[Stinger]] turret, as it deals enough burst damage to instantly kill a Dominatrix. Utilizing the [[Shield]] factory's [[Aspis]] unit tends to help increase survivability of Dominatricies, although using the [[Cloak]] factory's [[Iris]] will help with surprise attacks, this is not recommended as this does nothing to mitigate damage to the Dominatrix's low health stat once it gets revealed, in addition to this they also take a considerable amount of time to re-cloak. Like all other units from the [[Rover]] factory, they have a deadly allergy to the [[Phoenix]] and [[Firewalker]] units. Using a unit that applies any type of [[Status]] to enemies in combination with Dominatrix will make capturing enemies easier. The Dominatrix pairs well with most of the [[Gunship]] factory, especially the [[Harpy]], [[Gnat]] and sometimes the [[Hercules]] for their supportive roles. It is recommended to hide a Dominatrix that controls something of sufficient importance, such as a [[Commander]], most [[Strider]]s, or an important building. A good spot to hide a Dominatrix is in any heavily protected area, by turrets or somewhere the enemy team will generally have a hard time assaulting. | ||
=== Counters === | |||
* To counter a singular [[Dominatrix]] use multiple raiders, as it has a 12 second reload whenever it successfully converts a unit. If it is in a group with riot units, assaults, and possibly other skirmishers or raiders use traditional anti-rover units, such as the [[Firewalker]], [[Phoenix]], and [[Likho]]. | |||
* To counter a [[Dominatrix]] swarm which has the assistance of multiple [[Aspis]]' attempt to deplete the shield to the point of being able to fire a [[Likho]] bomb onto the swarm, this will kill most if not all of the units under the shields. Do not fire at a fully-charged shield, this will not damage any of the units and will likely result in your [[Likho]] getting captured and eventually used against you and your team. If a [[Likho]] is out of the price range when a domiball is fielded, then using a [[Thunderbird]] in combination with either a [[Phoenix]] or a [[Firewalker]] is a slightly cheaper alternative. If the domiball lacks shielding then a handful of [[Blastwing]]s will quickly destroy any [[Dominatrix]]es they hit, be wary of literally any anti-air unit when doing this, as the [[Blastwing]]s will all explode at once if one dies. Whatever you do, do ''NOT'' send heavy units, such as [[Strider]]s, with the exception of [[Dante]], at a domiball, it will not end well for you. | |||
=== Other Information === | === Other Information === | ||
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* The only other unit that utilizes Capture damage currently is the [[Gull]], a drone spawned by the [[Reef]]. | * The only other unit that utilizes Capture damage currently is the [[Gull]], a drone spawned by the [[Reef]]. | ||
* A tether connects a Dominatrix to any units it controls, this is purely visual and can be seen even if the controlled unit is cloaked. This is so a Dominatrix controlling something important is able to be found by the opposing team. | * A tether connects a Dominatrix to any units it controls, this is purely visual and can be seen even if the controlled unit is cloaked. This is so a Dominatrix controlling something important is able to be found by the opposing team. | ||
* | * You will get [[Blastwing]]<nowiki />ed and you will not like it. | ||
[[Category:Rovers]] | |||
Latest revision as of 00:16, 12 November 2025
Overview
The Dominatrix, also referred to as a 'Domix' or 'Domi' by some, is a unit built from the Rover factory. It has standard Vehicle pathing and utilizes a unique weapon, that being the Capture Ray, which converts enemy units into allied units. Multiple Dominatrix may target the same unit, speeding up the capturing process, only one Dominatrix becomes the controller of the newly captured unit, however. Once a Dominatrix captures a unit it cannot fire for 12 seconds, making it weak to swarms. When a Dominatrix is killed, all units it controlled are returned to their original owners at 98% Capture damage.
Statistics
- Health: 820
- Movespeed: 58.5 Elmo/s
- Cost(Metal/Energy): 420
- Vision Range: 550
Capture Ray
- Damage Per Second: 660(Capture)
- Range: 450
- Requires line of sight
- Ignores shields
Strategy
When using a Dominatrix be wary of its sluggish mobility compared to most other units in its price range, treat it like a Skirmisher and try to keep it at range with most enemies. Keep it away from the Stinger turret, as it deals enough burst damage to instantly kill a Dominatrix. Utilizing the Shield factory's Aspis unit tends to help increase survivability of Dominatricies, although using the Cloak factory's Iris will help with surprise attacks, this is not recommended as this does nothing to mitigate damage to the Dominatrix's low health stat once it gets revealed, in addition to this they also take a considerable amount of time to re-cloak. Like all other units from the Rover factory, they have a deadly allergy to the Phoenix and Firewalker units. Using a unit that applies any type of Status to enemies in combination with Dominatrix will make capturing enemies easier. The Dominatrix pairs well with most of the Gunship factory, especially the Harpy, Gnat and sometimes the Hercules for their supportive roles. It is recommended to hide a Dominatrix that controls something of sufficient importance, such as a Commander, most Striders, or an important building. A good spot to hide a Dominatrix is in any heavily protected area, by turrets or somewhere the enemy team will generally have a hard time assaulting.
Counters
- To counter a singular Dominatrix use multiple raiders, as it has a 12 second reload whenever it successfully converts a unit. If it is in a group with riot units, assaults, and possibly other skirmishers or raiders use traditional anti-rover units, such as the Firewalker, Phoenix, and Likho.
- To counter a Dominatrix swarm which has the assistance of multiple Aspis' attempt to deplete the shield to the point of being able to fire a Likho bomb onto the swarm, this will kill most if not all of the units under the shields. Do not fire at a fully-charged shield, this will not damage any of the units and will likely result in your Likho getting captured and eventually used against you and your team. If a Likho is out of the price range when a domiball is fielded, then using a Thunderbird in combination with either a Phoenix or a Firewalker is a slightly cheaper alternative. If the domiball lacks shielding then a handful of Blastwings will quickly destroy any Dominatrixes they hit, be wary of literally any anti-air unit when doing this, as the Blastwings will all explode at once if one dies. Whatever you do, do NOT send heavy units, such as Striders, with the exception of Dante, at a domiball, it will not end well for you.
Other Information
- When a Dominatrix is captured, all units it controls are also captured, however it still retains control over them. If it is freed, the captured units return to the original Dominatrix's team.
- The only other unit that utilizes Capture damage currently is the Gull, a drone spawned by the Reef.
- A tether connects a Dominatrix to any units it controls, this is purely visual and can be seen even if the controlled unit is cloaked. This is so a Dominatrix controlling something important is able to be found by the opposing team.
- You will get Blastwinged and you will not like it.