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Stinger: Difference between revisions

From Fightorder
Created page with "== Overview == The Stinger is a heavy laser turret (HLT). It has large burst damage, but a slow firerate to compensate. Deals with tankier units like riots or assaults, has the range to pick off most skirmishers, but is more vulnerable to swarms than the Lotus. === Statistics === * Health: 2250 * Movespeed: Immobile * Cost(Metal/Energy): 450 * Vision Range: 730 ==== High-Energy Laserbeam ==== * Damage: 850 * Range: 620 * Reloadtime: 4.5s (Burst Beam) === Str..."
 
 
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=== Strategy ===
=== Strategy ===
Use these alongside [[Stardust]]s, [[Lotus]]es and possibly [[Picket]]s to make a pretty serviceable defense.
Use these alongside [[Stardust]]s, [[Lotus]]es and possibly [[Picket]]s and [[Faraday]]s to make a pretty serviceable defense.


=== Counters ===
=== Counters ===
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[[Category:Buildings]]
[[Category:Buildings]]
[[Category:Turrets]]

Latest revision as of 00:27, 12 November 2025

Overview

The Stinger is a heavy laser turret (HLT). It has large burst damage, but a slow firerate to compensate. Deals with tankier units like riots or assaults, has the range to pick off most skirmishers, but is more vulnerable to swarms than the Lotus.

Statistics

  • Health: 2250
  • Movespeed: Immobile
  • Cost(Metal/Energy): 450
  • Vision Range: 730

High-Energy Laserbeam

  • Damage: 850
  • Range: 620
  • Reloadtime: 4.5s (Burst Beam)

Strategy

Use these alongside Stardusts, Lotuses and possibly Pickets and Faradays to make a pretty serviceable defense.

Counters

Counter with any damaging artillery, or swarm it with light units.

Other Information

  • Outranges a Picket by 10 Elmos, not that its worth using against them usually.