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Glaive: Difference between revisions

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* Fires a 3 projectile burst with a delay of 0.1s between projectiles, combined with the 0.3s reloadtime basically means a projectile is fired every 0.1s.
* Fires a 3 projectile burst with a delay of 0.1s between projectiles, combined with the 0.3s reloadtime basically means a projectile is fired every 0.1s.
=== Abilities ===
==== Modified Idle Regeneration ====
*Idle Time Requirement: 10s
*Increased Idle Regeneration: 20 hp/s


=== Strategy ===
=== Strategy ===

Latest revision as of 23:17, 12 November 2025

Overview

The Glaive is the Cloakbot Factory's raider, it is cheap, fast, strong, and can recover health on its own. Scariest raider in the game probably tbh.

Statistics

  • Health: 230
  • Movespeed: 115.5 Elmo/s
  • Cost(Metal/Energy): 65
  • Vision Range: 560 Elmos

Pulse MG

  • Damage: 10.5
  • Damage Per Second: 105
  • Range: 185
  • Reloadtime: 0.3s
  • Fires a 3 projectile burst with a delay of 0.1s between projectiles, combined with the 0.3s reloadtime basically means a projectile is fired every 0.1s.

Abilities

Modified Idle Regeneration

  • Idle Time Requirement: 10s
  • Increased Idle Regeneration: 20 hp/s

Strategy

Run them around riots, don't engage, same for Turrets, don't bother. Use their very high speed to your advantage. If you see a Commander and have a small swarm of Glaives, command an attack. When shanking an enemy surround your target to maximize damage output.

Counters

Other Information

  • These are very scary in the first few minutes, they start to fall off unless used as a surprise attack in later game.
  • If a group of these get in your backline and you don't have any fast response units at the ready just resign bro, its over.
  • Can act as a serviceable anti-heavy.