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Athena: Difference between revisions

From Fightorder
 
(3 intermediate revisions by the same user not shown)
Line 8: Line 8:
* Cost(Metal/Energy): 600
* Cost(Metal/Energy): 600
* Vision Range: 380 (Elmos)
* Vision Range: 380 (Elmos)
Sonar: 600 (Elmos)
*Sonar: 600 (Elmos)
* Build Power: 15(Metal/Energy) per second
* Build Power: 15(Metal/Energy) per second


Line 14: Line 14:


==== Radar Intel ====
==== Radar Intel ====
Provides Radar Intel: 1200 (Elmos)
*Provides Radar Intel: 1200 (Elmos)
Jams enemy Radar Intel: 300 (Elmos)
*Jams Enemy Radar Intel: 300 (Elmos)


==== Modified Idle Regeneration ====
==== Modified Idle Regeneration ====
Line 54: Line 54:


=== Strategy ===
=== Strategy ===
Sneaky Beaky like


=== Counters ===
=== Counters ===

Latest revision as of 03:54, 12 November 2025

Overview

The Athena is a specialized engineer, it cannot build all blueprints like other constructors can, instead it has a unique build list, which includes units. It can also revive, one of the two units with the ability.


Statistics

  • Health: 750
  • Movespeed: 210 Elmo/s
  • Cost(Metal/Energy): 600
  • Vision Range: 380 (Elmos)
  • Sonar: 600 (Elmos)
  • Build Power: 15(Metal/Energy) per second

Abilities

Radar Intel

  • Provides Radar Intel: 1200 (Elmos)
  • Jams Enemy Radar Intel: 300 (Elmos)

Modified Idle Regeneration

  • Increased Idle Regen: Regenerate 20 Health/s.

Resurrection

  • Gain the ability to revive wrecks (not debris) into living units, they are allied. Resurrection only takes Energy.
  • Resurrection power: 7.5 Energy/s.

Personal Cloak

  • Idle Upkeep(Energy): 2/s
  • Moving Upkeep(Energy): 5/s
  • Decloak Radius: 125 Elmos

Modified Construction Schematics

Strategy

Counters

Other Information

  • Can cause many a situation for both teams, very quickly.