Faraday: Difference between revisions
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Jh dreemurr (talk | contribs) Created page with "== Overview == The Faraday is a support turret, it shoots an EMP blast at enemy units within range, it has a large area of effect, making it helpful to stun multiple enemies at once for nearby units or Turrets to take them down. === Statistics === * Health: 785 * Movespeed: Immobile * Cost(Metal/Energy): 90 * Vision Range: 554 ==== Light Laserbeam ==== * Damage Per Second: 75 * Range: 460 * Reloadtime: 0s (Constant Beam) === Strategy === Use th..." |
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Revision as of 00:35, 12 November 2025
Overview
The Faraday is a support turret, it shoots an EMP blast at enemy units within range, it has a large area of effect, making it helpful to stun multiple enemies at once for nearby units or Turrets to take them down.
Statistics
- Health: 785
- Movespeed: Immobile
- Cost(Metal/Energy): 90
- Vision Range: 554
Light Laserbeam
- Damage Per Second: 75
- Range: 460
- Reloadtime: 0s (Constant Beam)
Strategy
Use these alongside Pickets to defend from early raids. It is advised to place one of these next to your starting factory.
Counters
Anything heavier than raiders easily dislodges a Lotus, if there is such a high number to the point where even Assaults get deterred then artillery units can take them down from a safe distance.
Other Information
- Using these in very high numbers is simply not cost efficient, it only takes 2 Faraday to permanently stun an enemy unit, so any more than this is just excessive.