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Stardust: Difference between revisions

From Fightorder
Created page with "== Overview == The Stardust is a medium-weight anti-swarm turret, it's firerate slows as it continuously shoots and is ineffective against assaults, and does not have the range to fire at skirmishers. === Statistics === * Health: 1500 * Movespeed: Immobile * Cost(Metal/Energy): 220 * Vision Range: 499 ==== Pulse Autocannon ==== * Damage Per Shot: 45 * Range: 460 * Reloadtime: 0.1s * Generates 1.25% heat with every shot. * Heat decays when not firing. * Maximum heat o..."
(No difference)

Revision as of 18:51, 11 November 2025

Overview

The Stardust is a medium-weight anti-swarm turret, it's firerate slows as it continuously shoots and is ineffective against assaults, and does not have the range to fire at skirmishers.

Statistics

  • Health: 1500
  • Movespeed: Immobile
  • Cost(Metal/Energy): 220
  • Vision Range: 499

Pulse Autocannon

  • Damage Per Shot: 45
  • Range: 460
  • Reloadtime: 0.1s
  • Generates 1.25% heat with every shot.
  • Heat decays when not firing.
  • Maximum heat of 50% slows firerate to half.

Strategy

Use these alongside Lotuses and Pickets to defend from raids.

Counters

Counter with heavy units, artillery, skirmishers, or spreading your lightweight units to attack from different sides.

Other Information

  • When built it starts at max heat, which then decays.
  • Place one of these next to your starting factory to prevent all raiding in the earlygame.