Stinger: Difference between revisions
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Jh dreemurr (talk | contribs) Created page with "== Overview == The Stinger is a heavy laser turret (HLT). It has large burst damage, but a slow firerate to compensate. Deals with tankier units like riots or assaults, has the range to pick off most skirmishers, but is more vulnerable to swarms than the Lotus. === Statistics === * Health: 2250 * Movespeed: Immobile * Cost(Metal/Energy): 450 * Vision Range: 730 ==== High-Energy Laserbeam ==== * Damage: 850 * Range: 620 * Reloadtime: 4.5s (Burst Beam) === Str..." |
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=== Strategy === | === Strategy === | ||
Use these alongside [[Stardust]]s, [[Lotus]]es and possibly [[Picket]]s to make a pretty serviceable defense. | Use these alongside [[Stardust]]s, [[Lotus]]es and possibly [[Picket]]s and [[Faraday]]s to make a pretty serviceable defense. | ||
=== Counters === | === Counters === | ||
Revision as of 18:12, 11 November 2025
Overview
The Stinger is a heavy laser turret (HLT). It has large burst damage, but a slow firerate to compensate. Deals with tankier units like riots or assaults, has the range to pick off most skirmishers, but is more vulnerable to swarms than the Lotus.
Statistics
- Health: 2250
- Movespeed: Immobile
- Cost(Metal/Energy): 450
- Vision Range: 730
High-Energy Laserbeam
- Damage: 850
- Range: 620
- Reloadtime: 4.5s (Burst Beam)
Strategy
Use these alongside Stardusts, Lotuses and possibly Pickets and Faradays to make a pretty serviceable defense.
Counters
Counter with any damaging artillery, or swarm it with light units.
Other Information
- Outranges a Picket by 10 Elmos, not that its worth using against them usually.