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Shaders:PBRShaders: Revision history

From Fightorder

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23 February 2026

  • curprev 22:0422:04, 23 February 2026 Qrow talk contribs 1,021 bytes +1,021 Created page with "PBR stands for Physically Based Render, it's a technique for 3D surface shading that tries to replicate the physical properties of light when hitting a given surface. More info: https://en.wikipedia.org/wiki/Physically_based_rendering One of the main advantages of PBR - besides looking extremely good for minimal effort by the artists - is how streamlined the process of generating the textures becomes. Regardless of if you created the textures \in an image editing progra..."