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Recoil:VFS Basics: Revision history

From Fightorder

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23 February 2026

  • curprev 19:1819:18, 23 February 2026 Qrow talk contribs 5,200 bytes −4 No edit summary
  • curprev 19:1819:18, 23 February 2026 Qrow talk contribs 5,204 bytes +5,204 Created page with "### What is loaded? Recoil Engine loads content from three main places into its Virtual Filesystem (VFS): the game, the map, and the user's local files. The game and the map are specified by the lobby when launching an instance of Recoil. Game content is primary and it usually decides whether to even load content from the other two, with some exceptions (for example map layout is always taken from the map archive). ### Archives Games and maps typically come as..."