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Animation-LuaScripting: Revision history

From Fightorder

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3 March 2026

  • curprev 17:0817:08, 3 March 2026 Qrow talk contribs m 3,764 bytes 0 1 revision imported
  • curprev 17:0717:07, 3 March 2026 Qrow talk contribs 3,764 bytes +3,764 Created page with "== Getting started == === Setup === Lua unit animation is implemented partially in the engine, and partially in a Lua gadget which is shipped with Spring in springcontent.sdz. By default, gadget is not loaded, so a bit of setup is required to enable Lua unit scripts. (In some games, gadget is alredy activated, for example in Zero:k) To enable Lua unit scripts, create a file ''LuaRules/Gadgets/unit_script.lua'', and paste the following into it: {|border="0" cellpa..."

17 November 2022