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	<id>https://www.fightorder.net/wiki/index.php?action=history&amp;feed=atom&amp;title=User%3AEmmanuel</id>
	<title>User:Emmanuel - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.fightorder.net/wiki/index.php?action=history&amp;feed=atom&amp;title=User%3AEmmanuel"/>
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	<updated>2026-04-21T05:40:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.fightorder.net/wiki/index.php?title=User:Emmanuel&amp;diff=2362&amp;oldid=prev</id>
		<title>Qrow: Created page with &quot;THIS PAGE WAS ORIGINALLY COPIED FROM SPRINGRTS WIKI FOR PRESERVATION PURPOSES.  all need so much time http://springfiles.com/sites/default/files/images/userprofile/picture-2374.png done ::Who i am ?  == as evry winter i stay on computer and this year i hope i will make a complete game for &lt;big&gt;springrts&lt;/big&gt; : == :: [http://springfiles.com/users/depreciator uploads of my past work with springrts]  :: [http://youtu.be/c-5A0...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.fightorder.net/wiki/index.php?title=User:Emmanuel&amp;diff=2362&amp;oldid=prev"/>
		<updated>2026-03-03T23:53:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;THIS PAGE WAS ORIGINALLY COPIED FROM SPRINGRTS WIKI FOR PRESERVATION PURPOSES.  &lt;a href=&quot;/wiki/index.php?title=File:Timer10min.gif&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;File:Timer10min.gif (page does not exist)&quot;&gt;all need so much time&lt;/a&gt; http://springfiles.com/sites/default/files/images/userprofile/picture-2374.png done ::&lt;a href=&quot;/wiki/index.php?title=User_talk:Emmanuel&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Emmanuel (page does not exist)&quot;&gt;Who i am ? &lt;/a&gt; == as evry winter i stay on computer and this year i hope i will make a complete game for &amp;lt;big&amp;gt;springrts&amp;lt;/big&amp;gt; : == :: [http://springfiles.com/users/depreciator uploads of my past work with springrts]  :: [http://youtu.be/c-5A0...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;THIS PAGE WAS ORIGINALLY COPIED FROM SPRINGRTS WIKI FOR PRESERVATION PURPOSES.&lt;br /&gt;
&lt;br /&gt;
[[File:Timer10min.gif|all need so much time]] http://springfiles.com/sites/default/files/images/userprofile/picture-2374.png done&lt;br /&gt;
::[[ User_talk:Emmanuel|Who i am ? ]]&lt;br /&gt;
== as evry winter i stay on computer and this year i hope i will make a complete game for &amp;lt;big&amp;gt;springrts&amp;lt;/big&amp;gt; : ==&lt;br /&gt;
:: [http://springfiles.com/users/depreciator uploads of my past work with springrts] &lt;br /&gt;
:: [http://youtu.be/c-5A0y5sc4Q youtube ingame models]&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Springrts08pc2012luaunitsmod.png|playables units lua with 3do models&lt;br /&gt;
File:Zerg3do.jpg|some bio models&lt;br /&gt;
File:SpringMapEditor tests.png |tests maps &amp;amp; games&lt;br /&gt;
File:SpringMapEditor48x64map textureprefab zoomed.png |map design&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
:using &lt;br /&gt;
*blender &lt;br /&gt;
*gimp&lt;br /&gt;
*notepad++&lt;br /&gt;
*springmapedit&lt;br /&gt;
:(before i was using&lt;br /&gt;
# 3dobuilder&lt;br /&gt;
# paint.net&lt;br /&gt;
# notepad&lt;br /&gt;
# wings3d&lt;br /&gt;
)&lt;br /&gt;
:last years i was focusing on making a 4 or 6 legged walker ingame because i need it and this lack from evry releases (commercials inclued)&lt;br /&gt;
:the first awardness of this adiction was by watching earth2150 ucs spiders intro movie that feeled me good and i wished to mod it but that was closed with the result we know (abandon)&lt;br /&gt;
:now that i had done this first step i wish a map that make a real usage of this slow vehicule : when i tested a game using all possible vehicule it was obivious than a slow but heavy armored machine was totally useless in a short standard game because i dont design wall climbing devices (who look hugly with heightmap texture streetch)&lt;br /&gt;
:so i must make evrything by myself and since i start to understand greyscale usage i can make map with slopes limited to 45Â° aka 100% : when real tracked vehicules cannot climb more than 60% that make a little nice for the 6 leeged walkers !&lt;br /&gt;
:what about 2 legs ? antropoids ? this a niche far more little again and i will study when &lt;br /&gt;
=== this years goal was done : ===&lt;br /&gt;
:im a huge fan of some details as landing assault scenes that need a lot of management for not turning at chaotic massacre&lt;br /&gt;
&lt;br /&gt;
so a vehicule with 6 legs &lt;br /&gt;
a map that make usefull without walls&lt;br /&gt;
and a assault landing gameplay&lt;br /&gt;
&lt;br /&gt;
2011 year i studied the .lua animdef and at end i was learning the transportation codes :&lt;br /&gt;
there is lot of mathematical need for make a anim not just a teleportation and i was weak at geometrie since i never got a use for it ...but i feeled that was great knowelge ;&lt;br /&gt;
&lt;br /&gt;
==== my plan is easy : ====&lt;br /&gt;
* i make hull with cranes (and a symbolic weaponery)&lt;br /&gt;
* i make turet with symbolic wheels (with very limited slopes)&lt;br /&gt;
* i make softmaps with vauban1750 kind of design &lt;br /&gt;
[[File:METZ heightmap test Palatinatus Rheni (Merian) 249d.png|200px|thumb|right|alt mean 2d forteress with trench]]&lt;br /&gt;
&lt;br /&gt;
:since springmapedit released all become easy and fun to make but there is a need to develop prefab tools (and a metal eraser too)&lt;br /&gt;
:i like to design but not much to make a lot of models and for that i found smart to make only 6 hulls and 6 turrets with transportation combinations&lt;br /&gt;
6 factory that need a huge work for being nice and lot of economic building that is boring to make ;&lt;br /&gt;
:when all this will be done i wish really to add a Gl draw of energy link as fibtr mod/game made (wonder why none liked these gameplay)&lt;br /&gt;
:and another care is to add ammo and fuel for ground units but this years are so short at this time i doubt i will make more than a map a hull and a turret and a factory this winter..&lt;br /&gt;
&lt;br /&gt;
::[[ tutorial_testpage|tutorial_test]]&lt;br /&gt;
::[[ tutorial_blender_quick_workflow_testpage|tutorial blender quick workflow test]]&lt;/div&gt;</summary>
		<author><name>Qrow</name></author>
	</entry>
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