<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.fightorder.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Transport_scripts</id>
	<title>Transport scripts - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.fightorder.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Transport_scripts"/>
	<link rel="alternate" type="text/html" href="https://www.fightorder.net/wiki/index.php?title=Transport_scripts&amp;action=history"/>
	<updated>2026-04-21T05:31:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://www.fightorder.net/wiki/index.php?title=Transport_scripts&amp;diff=2370&amp;oldid=prev</id>
		<title>Qrow: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://www.fightorder.net/wiki/index.php?title=Transport_scripts&amp;diff=2370&amp;oldid=prev"/>
		<updated>2026-03-03T23:55:46Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:55, 3 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Qrow</name></author>
	</entry>
	<entry>
		<id>https://www.fightorder.net/wiki/index.php?title=Transport_scripts&amp;diff=2369&amp;oldid=prev</id>
		<title>interemmanuel&gt;Flozi: Category:Emmanuel</title>
		<link rel="alternate" type="text/html" href="https://www.fightorder.net/wiki/index.php?title=Transport_scripts&amp;diff=2369&amp;oldid=prev"/>
		<updated>2013-03-08T16:15:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/wiki/index.php?title=Category:Emmanuel&quot; title=&quot;Category:Emmanuel&quot;&gt;Category:Emmanuel&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;--&amp;#039;&amp;#039;&amp;#039;&amp;lt;big&amp;gt;transportation&amp;lt;/big&amp;gt;&amp;#039;&amp;#039;&amp;#039;--&lt;br /&gt;
&lt;br /&gt;
==ground sea transports ==&lt;br /&gt;
&lt;br /&gt;
*to check and improve&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
:local loader=piece &amp;quot;loader&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:function script.QueryTransport(passengerID)&lt;br /&gt;
:return loader&lt;br /&gt;
:end&lt;br /&gt;
&lt;br /&gt;
:function script.TransportPickup (passengerID)&lt;br /&gt;
:Spring.Echo(passengerID)  &lt;br /&gt;
:SetUnitValue(6, 1)-- BUSY      set BUSY to 1;&lt;br /&gt;
:Spring.UnitScript.AttachUnit(slot, passengerID)&lt;br /&gt;
:currSlot=currSlot+1&lt;br /&gt;
:SetUnitValue(6, 0)--set BUSY to 0;&lt;br /&gt;
:end&lt;br /&gt;
&lt;br /&gt;
:function script.EndTransport(each, passengerID)--ground UnloadLandFlood  after the last unit unloaded.&lt;br /&gt;
:end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:function script.TransportDrop (passengerID, x, y, z )&lt;br /&gt;
:SetUnitValue(6,1)-- BUSY    &lt;br /&gt;
:Spring.UnitScript.DropUnit(passengerID)&lt;br /&gt;
:SetUnitValue(6,0)&lt;br /&gt;
:end&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Air transports==&lt;br /&gt;
*todo&lt;br /&gt;
:function script.BeginTransport(passengerID) end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===ModRule tags involved in transportation :===&lt;br /&gt;
:bool transportAir Default: false  &lt;br /&gt;
Can aircraft be transported?&lt;br /&gt;
:bool transportShip Default: false  &lt;br /&gt;
Can ships be transported?&lt;br /&gt;
:bool transportHover Default: false  &lt;br /&gt;
Can hovercraft be transported?&lt;br /&gt;
:bool transportGround Default: true  &lt;br /&gt;
Can ground units be transported?&lt;br /&gt;
:bool targetableTransportedUnits Default: false New in version 89.0 &lt;br /&gt;
Can transported units be targeted by weapons? true allows both manual and automatic targeting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===UnitDef tags involved in transportation :===&lt;br /&gt;
&lt;br /&gt;
:transportCapacity=1,-- - Int - This is simply the number of units it can hold&lt;br /&gt;
&lt;br /&gt;
:transportMass=15000,-- Float - This is the total maximum mass of units it can hold (Mass being another unitdef tag which defaults to the buildCostMetal)&lt;br /&gt;
&lt;br /&gt;
:transportSize=6,-- - Int - This is the maximum size of unit it can hold, in terms of the transportees footprintX&lt;br /&gt;
&lt;br /&gt;
:minTransportSize=1,-- - Int - The minimum size of footprint that this transport can hold&lt;br /&gt;
&lt;br /&gt;
:minTransportMass=1,-- - Float - The minimum mass a unit must have to be transported by this (N.B. this is not quite the inverse of transportMass)&lt;br /&gt;
&lt;br /&gt;
:cantBeTransported=true,-- - bool - This unit can / cannot be transported by any transport&lt;br /&gt;
&lt;br /&gt;
:transportByEnemy=true,-- - bool - This unit can / cannot be transported by enemy transports&lt;br /&gt;
&lt;br /&gt;
:ReleaseHeld = true,		--transported units survive if transporter dies&lt;br /&gt;
&lt;br /&gt;
:HoldSteady=1,	--useless for ground transport	--maybe transported units tilt and turn like the transporter&lt;br /&gt;
 &lt;br /&gt;
:transportUnloadMethod = 0,--UnloadLand (0)defaultunload 	--UnloadDrop (1)fly over and drop unit-- 	UnloadLandFlood (2) land, then release all units at once&lt;br /&gt;
&lt;br /&gt;
:loadingRadius=999,--defaults to 220&lt;br /&gt;
&lt;br /&gt;
:isfireplatform=true,&lt;br /&gt;
&lt;br /&gt;
[[Category:Emmanuel]]&lt;/div&gt;</summary>
		<author><name>interemmanuel&gt;Flozi</name></author>
	</entry>
</feed>