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	<updated>2026-04-21T03:41:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<updated>2026-03-04T00:20:29Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:20, 3 March 2026&lt;/td&gt;
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		<author><name>Qrow</name></author>
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	<entry>
		<id>https://www.fightorder.net/wiki/index.php?title=Spring_on_a_LAN&amp;diff=2481&amp;oldid=prev</id>
		<title>interlobby&gt;Abma: fix link</title>
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		<updated>2017-07-08T12:13:13Z</updated>

		<summary type="html">&lt;p&gt;fix link&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Playing on a LAN=&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Hosting a LAN game of Spring is very simple.&lt;br /&gt;
&lt;br /&gt;
First, you must have a working LAN. Obviously this is not within the scope of this article, so you are on your own there.&lt;br /&gt;
&lt;br /&gt;
Once you have your network working, you can proceed. You must first install the [[Download|Latest version of Spring]].&lt;br /&gt;
&lt;br /&gt;
We will now discuss startup and configuration.&lt;br /&gt;
&lt;br /&gt;
=Running the Server=&lt;br /&gt;
&lt;br /&gt;
currently there are two lobby server available:&lt;br /&gt;
* [[uberserver]] (recommonded, is used for official server)&lt;br /&gt;
* [[SpringLS]] (unmaintained, broken with current lobby clients)&lt;br /&gt;
&lt;br /&gt;
=Joining the local lobby server=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After the server has successfully been started, the players have to log in the local lobby server by entering its IP followed by &amp;quot;:8200&amp;quot; (to specify the port) in the server field of their lobby clients (SpringLobby by default). The player hosting the lobby server can use &amp;quot;localhost:8200&amp;quot; or &amp;quot;127.0.0.1:8200&amp;quot; instead of his own IP. If running uberserver, you must first register your nickname. The nickname must not contain space nor special characters. Once the IP &amp;amp; port are entered in the server field, go to the register tab, enter a nickname and password, and click &amp;quot;Ok&amp;quot;. Accept the terms of use by clicking &amp;quot;Yes&amp;quot; when they pop up. Then log in using the registered nickname.&lt;br /&gt;
&lt;br /&gt;
[[Image:Connect_to_lan_lobby-withnote.png]]&lt;br /&gt;
[[Image:Register_on_lan_lobby.png]]&lt;br /&gt;
&lt;br /&gt;
Once every one is logged into the local lobby server you can host battle in the usual way and play spring in your LAN.&lt;br /&gt;
&lt;br /&gt;
=How to get the lobby server IP=&lt;br /&gt;
&lt;br /&gt;
The player hosting the lobby server has to give his IP to all the players in the LAN. He can retrieve his IP by doing this:&lt;br /&gt;
==Windows==&lt;br /&gt;
* Press &amp;#039;&amp;#039;Windows Key + R&amp;#039;&amp;#039;&lt;br /&gt;
[[Image:Windows-run-start-menu.gif]]&lt;br /&gt;
* Type &amp;quot;cmd&amp;quot;&lt;br /&gt;
* Click &amp;quot;run&amp;quot;&lt;br /&gt;
* In the terminal window, type &amp;quot;ipconfig&amp;quot;&lt;br /&gt;
[[Image:lan_hostip.gif]]&lt;br /&gt;
&lt;br /&gt;
==Linux==&lt;br /&gt;
* Open a terminal and type: ifconfig&lt;br /&gt;
&lt;br /&gt;
[[Category:Lobby]]&lt;/div&gt;</summary>
		<author><name>interlobby&gt;Abma</name></author>
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