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	<id>https://www.fightorder.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Mapdev%3ASMT_format</id>
	<title>Mapdev:SMT format - Revision history</title>
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	<updated>2026-04-21T05:43:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.fightorder.net/wiki/index.php?title=Mapdev:SMT_format&amp;diff=557&amp;oldid=prev</id>
		<title>Qrow: 1 revision imported</title>
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		<updated>2025-11-13T02:14:55Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:14, 12 November 2025&lt;/td&gt;
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		<author><name>Qrow</name></author>
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	<entry>
		<id>https://www.fightorder.net/wiki/index.php?title=Mapdev:SMT_format&amp;diff=556&amp;oldid=prev</id>
		<title>interwiki&gt;Flozi: categorise</title>
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		<updated>2013-10-26T21:16:17Z</updated>

		<summary type="html">&lt;p&gt;categorise&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= SMT(Spring Tile File) Reference =&lt;br /&gt;
SMT is a binary format&lt;br /&gt;
* [https://github.com/spring/spring/tree/master/rts/Map/SMF Relevant code]&lt;br /&gt;
&lt;br /&gt;
== File location ==&lt;br /&gt;
maparchive.sd7/maps/filename.smt&lt;br /&gt;
&lt;br /&gt;
== Data Map ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ align=&amp;quot;left&amp;quot; | Header&lt;br /&gt;
! style=&amp;quot;width: 20%&amp;quot; | Bytes&lt;br /&gt;
! style=&amp;quot;width: 20%&amp;quot; | Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 16 || &amp;lt;code&amp;gt;char[]&amp;lt;/code&amp;gt; || Magic number; &amp;quot;spring tilefile\0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || Version; 1&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || Number of tiles&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || Size of the tiles; 32&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &amp;lt;code&amp;gt;int&amp;lt;/code&amp;gt; || Compression Type; 1(DXT1)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|+ align=&amp;quot;left&amp;quot; | + Tiles&lt;br /&gt;
! style=&amp;quot;width: 20%&amp;quot; | Bytes&lt;br /&gt;
! style=&amp;quot;width: 20%&amp;quot; | Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 680* || &amp;lt;code&amp;gt;char[]&amp;lt;/code&amp;gt; || Raw DXT1 compressed 32x32 pixel tiles with 4 mip levels.&lt;br /&gt;
|}&lt;br /&gt;
* &lt;br /&gt;
* &lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
: * dxt1 compression is consistent at 8 Bytes per 4x4 block of pixels. so for 4 mip levels (32x32, 16x16, 8x8, 4x4) we get 512 + 128 + 32 + 8 = 680 Bytes.&lt;br /&gt;
&lt;br /&gt;
[[Category:Map Dev]]&lt;/div&gt;</summary>
		<author><name>interwiki&gt;Flozi</name></author>
	</entry>
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