<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.fightorder.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Games</id>
	<title>Games - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.fightorder.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Games"/>
	<link rel="alternate" type="text/html" href="https://www.fightorder.net/wiki/index.php?title=Games&amp;action=history"/>
	<updated>2026-04-21T02:28:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://www.fightorder.net/wiki/index.php?title=Games&amp;diff=1084&amp;oldid=prev</id>
		<title>Qrow: Created page with &quot;There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &lt;!--(/license schemes?)--&gt;  You can download games automatically, using your lobby (see Read Me First). Some games also offer a stand-alone installer.  =Open Source= &#039;&#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&#039;&#039; {|- | &lt;h2&gt;[https:/...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.fightorder.net/wiki/index.php?title=Games&amp;diff=1084&amp;oldid=prev"/>
		<updated>2026-02-24T04:17:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;  You can download games automatically, using your lobby (see &lt;a href=&quot;/wiki/index.php?title=Read_Me_First&quot; title=&quot;Read Me First&quot;&gt;Read Me First&lt;/a&gt;). Some games also offer a stand-alone installer.  =Open Source= &amp;#039;&amp;#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&amp;#039;&amp;#039; {|- | &amp;lt;h2&amp;gt;[https:/...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;There are a number of games made for the Spring Engine. Some of the more popular ones are listed below, sorted by their terms of use. &amp;lt;!--(/license schemes?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can download games automatically, using your lobby (see [[Read_Me_First|Read Me First]]). Some games also offer a stand-alone installer.&lt;br /&gt;
&lt;br /&gt;
=Open Source=&lt;br /&gt;
&amp;#039;&amp;#039;These games are all free to download and play and may be open to modifications, however, be sure to read the licenses before doing so.&amp;#039;&amp;#039;&lt;br /&gt;
{|-&lt;br /&gt;
| &amp;lt;h2&amp;gt;[https://zero-k.info/ Zero-K]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([https://github.com/ZeroK-RTS/Zero-K/blob/f24c14f31bcd1040e7dce66336ec39fce63b7de9/sounds/music/license.txt CC-BY-NC-ND for music], [https://github.com/ZeroK-RTS/Zero-K/blob/079af01d8781e9785d21e41057d0d67f0c571b12/legal.txt GPL/PD for code and all other assets])&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Zero-k_image.jpg|300px|link=https://zero-k.info/]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | Zero-K is a fast, competitive game with a focus on a streamlined economy and advanced interface that takes the focus off tedious tasks and back on the action. A huge roster of interesting, unique units and a variety of unit abilities provides tremendous tactical and strategic depth to the game. (This game is available via [https://zerok.itch.io/zero-k Itch.io] and [https://store.steampowered.com/app/334920/ZeroK/ Steam].)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;h2&amp;gt;[https://github.com/spring1944/spring1944/wiki Spring: 1944]&amp;lt;/h2&amp;gt;([https://github.com/spring1944/spring1944/blob/1e36bbf93f42018bb9f52af8c3dc3e9ffa9fbeff/docs/License.txt CC-BY-NC])&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:S44_tigers.jpg|300px|link=http://spring1944.net/]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | Spring:1944 is a WWII themed game with eight fully functional armies (US, Germany, USSR, Britain, Japan, Italy, Hungary, Sweden), period-accurate units and strengths. Realism comes second only to creating a game that is fun and accessible to play. ([https://spring1944.github.io/ homepage], [https://youtu.be/bg5k4b8Zgsk youtube 1], [https://youtu.be/76jFZvpvwoA youtube 2], [https://springrts.com/phpbb/viewforum.php?f=45 subforum])&lt;br /&gt;
|-&lt;br /&gt;
|  | &amp;lt;h2&amp;gt;[https://www.evolutionrts.info Evolution RTS]&amp;lt;/h2&amp;gt;([https://github.com/EvolutionRTS/Evolution-RTS/blob/f8a5df79b384f28fa8705f58df2cd2b580f0c982/license.txt CC-BY-SA])&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Evoimg.jpg|300px|link=https://www.evolutionrts.info]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | A new war is brewing. A violent conflict, between the Six Colonies, each one convinced that it was in the right, each one sure of its own ability to defeat its enemies. But they need Generals. They need soldiers. They need you. (This game is available via [https://forboding-angel.itch.io/evolution-rts Itch.io] and [https://store.steampowered.com/app/291150/Evolution_RTS/ Steam].)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;h2&amp;gt;[[Kernel Panic]]&amp;lt;/h2&amp;gt;([[Kernel_Panic#License:|FOSS]])&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Kernel_Panic_3.4.jpg|300px|link=Kernel Panic]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | A game based around combat &amp;#039;&amp;#039;&amp;#039;inside&amp;#039;&amp;#039;&amp;#039; a computer, with 3 unique sides: the System, the Hacker and the Network waging war in a matrix of DOOM! No resource economy exists in KP, with the only constraints being time and space.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;h2&amp;gt;[https://springfiles.com/spring/games/edge-1 On The Edge]&amp;lt;/h2&amp;gt;  (GPL, [https://github.com/PepeAmpere/On-The-Edge/blob/master/README.md CC-BY-NC-SA], [https://github.com/PepeAmpere/On-The-Edge/blob/master/wiki/credits.md etc])&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:start3.jpg|300px|link=https://springfiles.com/spring/games/edge-1]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | First Spring MOBA with unique pre-game hero setup. Under heavy development. ([http://springrts.com/phpbb/viewtopic.php?f=55&amp;amp;t=31476 On The Edge forum thread])&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;h2&amp;gt;[http://www.metalfactions.pt Metal Factions]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([http://www.metalfactions.pt/about.html#license CC-BY-ND, with GPL/PD code])&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Mf_spring_wiki.jpg|300px|link=http://www.metalfactions.pt]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | An evolving game that started as a TA mod and currently features four factions: AVEN, GEAR, CLAW and SPHERE. Commanders can morph to fit into different play styles and be easily revived. Economy scaling is more strictly tied to map control. &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;h2&amp;gt;[https://springrts.com/phpbb/viewtopic.php?f=54&amp;amp;t=23988#p447937 The Cursed]&amp;lt;/h2&amp;gt;&lt;br /&gt;
([https://springrts.com/phpbb/viewtopic.php?f=54&amp;amp;t=23988&amp;amp;p=566530&amp;amp;hilit=license#p566530 CC-BY-NC-SA])&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:cursed_logo.jpg|300px|link=http://www.indiedb.com/games/the-cursed]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | The game is about bones, undead, demons, space marines and magic settled in a futuristic environment. It is a fresh   mixture of gameplay elements from many popular RTS games like Starcraft and C&amp;amp;C. ([https://www.indiedb.com/games/the-cursed homepage], [https://youtu.be/EiBh8l200oo youtube 1], [https://youtu.be/oah7Xt0CgVY youtube 2], [https://springrts.com/phpbb/viewforum.php?f=54 subforum])&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;h2&amp;gt; [https://drive.google.com/file/d/0Bx_Nvv6rzVvgLXJkckpYaDhaOVU/view Journeywar] &amp;lt;/h2&amp;gt;&lt;br /&gt;
([https://github.com/PicassoCT/Journeywar/blob/97aa399693cd04097367eb5c587eeb590723b700/LICENSE GPLv3])&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:JwLogo.jpg|300px|link=https://springrts.com/phpbb/viewtopic.php?f=69&amp;amp;t=23275&amp;amp;start=1180#p578989]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |  Journeywar is the final battle between Combine and Exobiotics. Join the fight and rediscover the HL- Universe from a new, strategic perspective. ([https://springrts.com/phpbb/viewtopic.php?f=69&amp;amp;t=23275&amp;amp;start=1220#p588002 dev blog], [https://springrts.com/phpbb/viewforum.php?f=69 subforum])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Proprietary=&lt;br /&gt;
&amp;#039;&amp;#039;These games may or may not be free to play. Modifying their content (i.e. the art assets) is not allowed without the game authors explicit permission, although the code is GPL and some games include large GPL-friendly content collections.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;h2&amp;gt;[https://www.moddb.com/games/conflict-terra/tutorials/how-to-start-a-game-of-conflict-terra Conflict Terra]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:CT_Hojos.png|300px|link=http://www.moddb.com/games/conflict-terra]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | A unique game with heavy emphasis on mobility and featuring Spring&amp;#039;s first major &amp;quot;collect and drop-off&amp;quot; economy, Conflict Terra boasts a distinctive art style.  Play as one of two factions in an ever-changing battlefield as you struggle to come out on top. ([http://www.moddb.com/games/conflict-terra homepage], [https://github.com/oksnoop2/conflictterra/commit/0e72529194e1ff363c986a43ce3af77d0cf720f7 currently proprietary], [https://github.com/oksnoop2/conflictterra/blob/e4a974c697f425c6ed00f83b1864d64c366da2f1/games/CT/License.txt last known public domain release], [https://springrts.com/phpbb/viewforum.php?f=63 subforum])&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;h2&amp;gt; [https://springrts.com/phpbb/viewforum.php?f=46 Star Wars: Imperial Winter] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Imperial Winter assault.jpg|300px|link=https://springrts.com/phpbb/viewforum.php?f=46]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | A Star Wars themed game set in the troubled post-Return of the Jedi era.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;h2&amp;gt; [https://github.com/SpringMCLegacy/SpringMCLegacy/wiki Spring Mech Commander Legacy Project] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Spring_Mech_Commander_Legacy_Project.jpg|300px|link=https://github.com/SpringMCLegacy/SpringMCLegacy/wiki]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | A cool RTS based in the Battletech Universe.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=TA-derived=&lt;br /&gt;
&amp;#039;&amp;#039;At least parts of these games are derived from data of the  Total Annihilation game (copyright Wargaming). As such, their distribution is potentially in breach of copyright laws and therefore not officially endorsed by the Spring RTS team.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;h2&amp;gt; [https://springrts.com/wiki/Balanced_Annihilation#Links Balanced Annihilation] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Balanced-annihilation.png |300px]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | Balanced Annihilation (BA) is a fan mod of TA that evolved out of the TA Demo Recorder (1999) that aims to build on the graphics and balance of the original. BA gameplay develops in stages of progressively heavier units with a growing economy. Many strategies are viable in BA, including focusing on map control, aggression, defense, air power, sea power, or mobility. BA also runs competitive 1v1 tournaments, such as the Crown Cup 3, which attracted 64 players.&lt;br /&gt;
([https://balancedannihilation.com/ website], [https://discord.gg/jvFCZHBXTU discord])&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;h2&amp;gt;[https://springrts.com/phpbb/viewforum.php?f=55 NOTA]&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:notAgame02.jpg|300px|link=http://nota.machys.net/]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | Not Original Total Annihilation is a rethink of the Total Annihilation universe with a focus on strategic, base oriented gameplay. With its revised unit scale, huge battles erupt engaging hundreds of units and scores of unit types. NOTA&amp;#039;s completely rethought air and sea gameplay forces participation in all elements and places the tide of conflict in your hands. (This game is available via [http://nota.machys.net/downloads its own lobby].)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;h2&amp;gt; [http://fluidplay.co/taprime TA Prime] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Taprime site.png|300px|link=http://fluidplay.co/taprime]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |Highly polished prequel to Total Annihilation, with a full-blown tech tree, unit abilities and a strong rock-paper-scissors countering system similar to C&amp;amp;C games.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;h2&amp;gt; [https://springrts.com/phpbb/viewforum.php?f=91 Tech Annihilation] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Tech_Annihilation.png|300px|link=https://springrts.com/phpbb/viewforum.php?f=91]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |This Game is bigger, greater and more epic! Tech your Commander from a tiny Commander to a Galactic Commander! (currently no homepage)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  &amp;lt;h2&amp;gt; [[XTA]] &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Screen508_s.jpg|300px|link=XTA]]&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; | Originally developed as a Total Annihilation game by the Swedish Yankspankers, XTA is the Original Public Game released with first versions of Spring. Development of this game by the SYs has stopped a while ago, but it is still played and actively developed by the community.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Installing Games in Spring=&lt;br /&gt;
Quite a few of the games listed above come with standalone installers, which makes things easy. Check their website to find out! Otherwise a lobby such as [[SpringLobby]] will download everything for you when you join a game room.&lt;br /&gt;
&lt;br /&gt;
Games can also be downloaded manually as .sdz/.sd7 files, for example &amp;#039;&amp;#039;BA750&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.sd7&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;XTA&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;.sdz&amp;#039;&amp;#039;&amp;#039;, and placed into &amp;#039;&amp;#039;...\My Documents\My Games\Spring\Games\&amp;#039;&amp;#039; or &amp;#039;&amp;#039;...\Spring\games\&amp;#039;&amp;#039; folder (&amp;#039;&amp;#039;~/.spring/games/&amp;#039;&amp;#039; on Linux/Unix/Mac). Read the advice on [[Read_Me_First|this page]] if your lobby does not find your games.&lt;br /&gt;
You may install multiple games in the same engine installation. The same goes for [[Maps]]. Place them into a folder called maps in  the same folder where the games folder is.&lt;br /&gt;
&lt;br /&gt;
Still not enough Games? There are [[Getting_Spring_Content_and_Links|some more]], not listed here or make your [[Game_and_Unit_development|own Game]]!&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>Qrow</name></author>
	</entry>
</feed>