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	<id>https://www.fightorder.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Gamedev%3AMain</id>
	<title>Gamedev:Main - Revision history</title>
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	<updated>2026-04-21T02:46:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.fightorder.net/wiki/index.php?title=Gamedev:Main&amp;diff=597&amp;oldid=prev</id>
		<title>Qrow: 1 revision imported</title>
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		<updated>2025-11-13T02:24:10Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:24, 12 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Qrow</name></author>
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	<entry>
		<id>https://www.fightorder.net/wiki/index.php?title=Gamedev:Main&amp;diff=596&amp;oldid=prev</id>
		<title>interwiki&gt;Flozi: /* Animation of units */ link to examples</title>
		<link rel="alternate" type="text/html" href="https://www.fightorder.net/wiki/index.php?title=Gamedev:Main&amp;diff=596&amp;oldid=prev"/>
		<updated>2022-11-17T19:44:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Animation of units: &lt;/span&gt; link to examples&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Engine_Development|Development]] &amp;lt; {{FULLPAGENAME}}&lt;br /&gt;
&lt;br /&gt;
= Game Development =&lt;br /&gt;
This information is meant to help newcomers learn how to develop their own games for the Spring Engine. If you are interested in creating maps for Spring, see [[Mapdev:Main]].&lt;br /&gt;
&lt;br /&gt;
= Templates &amp;amp; Examples =&lt;br /&gt;
* [[Gamedev:SpringABC|SpringABC]] - A hierarchical set of empty template games, without examples&lt;br /&gt;
* [[SpringTutorialGame|Spring Tutorial Game]] - A tutorial template game with full examples&lt;br /&gt;
* [[Gamedev:PublicRepos|Public Repos]] - Publicly readable Spring game code repositories&lt;br /&gt;
&lt;br /&gt;
= Technical Documentation =&lt;br /&gt;
== GameData ==&lt;br /&gt;
* [[Armordefs.lua]] - armor classes&lt;br /&gt;
* [[Icontypes.lua]] - strategic unit icons&lt;br /&gt;
* [[Modinfo.lua]] - game identifier file (name, version,...)&lt;br /&gt;
* [[Modrules.lua]] - Global game variables&lt;br /&gt;
* [[Movedefs.lua]] - MoveClasses for pathfinding&lt;br /&gt;
* [[Resources.lua]] - index file for textures&lt;br /&gt;
* [[Sidedata.lua]] - playable factions/races/sides&lt;br /&gt;
* [[Sounds.lua]] - index file for sounds&lt;br /&gt;
* [[Messages.lua]] - Team death messages {{new|95.0}}:deprecated&lt;br /&gt;
&lt;br /&gt;
== Definition Files ==&lt;br /&gt;
* [[Gamedev:UnitDefs]] - define the attributes of units&lt;br /&gt;
* [[Gamedev:WeaponDefs]] - define the attributes of weapons/projectiles&lt;br /&gt;
* [[Gamedev:FeatureDefs]] - define the attributes of static map features and wrecks&lt;br /&gt;
* [[CEG:Main]] Particle effects (explosions etc)&lt;br /&gt;
&lt;br /&gt;
== Lua API &amp;amp; Libraries (excerpt) ==&lt;br /&gt;
* [[Lua_Scripting|Lua API Documentation]]&lt;br /&gt;
* [[Lua_Libraries|Lua Libraries]]&lt;br /&gt;
&lt;br /&gt;
== Animation of units ==&lt;br /&gt;
Lua Animations (LUS)&lt;br /&gt;
*[[Animation-LuaScripting]]&lt;br /&gt;
**[[Animation-LuaCallins]]&lt;br /&gt;
**[[Animation-LuaCallouts]]&lt;br /&gt;
**[[Animation-CobLuaDifferences]]&lt;br /&gt;
**[[Animation:LuaExamples]]&lt;br /&gt;
&lt;br /&gt;
COB Animations (Antiquated)&lt;br /&gt;
*[[Animation-CobOverview]]&lt;br /&gt;
**[[Animation-CobAnimation]]&lt;br /&gt;
**[[Animation-CobCallins]]&lt;br /&gt;
**[[Animation-CobConstants]]&lt;br /&gt;
**[[Animation-CobThreads]]&lt;br /&gt;
**[[Animation-CobHitByWeaponID]]&lt;br /&gt;
**[[Lua-LuaCOB]] - how to interface COB with LUA&lt;br /&gt;
**[[CEG_For_Units|Game Development:Calling basic CEGs from COB]]&lt;br /&gt;
**{{forumlink|topic=7457|title=GPL COB Examples}}&lt;br /&gt;
&lt;br /&gt;
== Models &amp;amp; Textures ==&lt;br /&gt;
* [[About_s3o|.s3o]]&lt;br /&gt;
* [[Assimp]]&lt;br /&gt;
** [[3DModels:AssimpWorkflow]]&lt;br /&gt;
* [[3DModels:Textures]]&lt;br /&gt;
* [[Shaders:CustomUnitShadingFramework]]&lt;br /&gt;
** [[Shaders:PBRShaders]]&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
* [[Gamedev:DebugDrawModes]]&lt;br /&gt;
* [[Gamedev:Archives]] - packing game/map&lt;br /&gt;
* [[Gamedev:Buildpics]]&lt;br /&gt;
* [[Gamedev:CollisionVolumes]]&lt;br /&gt;
* [[Gamedev:Glossary]]&lt;br /&gt;
* [[Gamedev:MouseCursors]]&lt;br /&gt;
* [[Gamedev:Sidepics]]&lt;br /&gt;
* [[Gamedev:Structure]]&lt;br /&gt;
* [[VirtualFileSystem]]&lt;br /&gt;
&lt;br /&gt;
= Tools =&lt;br /&gt;
== In-Game Tools ==&lt;br /&gt;
*[http://springboard-core.readthedocs.io/en/latest/ SpringBoard] - Powerful map and scenario editor&lt;br /&gt;
*[[Map Making: Feature Placer|Feature Placer]] - A Map Feature &amp;amp; NPC Unit Placement Tool&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
* [[Upspring]]&lt;br /&gt;
* [[Map,_Mod,_And_Unit_Development_Programs|Development Tools]]&lt;br /&gt;
&lt;br /&gt;
= Engine Related =&lt;br /&gt;
* [[Download_Testing]] - Test the compatibility of your game on upcoming versions of the Spring engine.&lt;br /&gt;
&lt;br /&gt;
* [[EngineChangelogForContentDevs]] - New engine versions sometimes require games to adjust. A list of common problems.&lt;br /&gt;
&lt;br /&gt;
* [[EngineSource_for_GameDevs]] - Notes about the engine source, from modding point of view.&lt;br /&gt;
&lt;br /&gt;
= Tutorials =&lt;br /&gt;
== Tips, Tricks &amp;amp; Testing ==&lt;br /&gt;
[[TestingYourGame|These tricks and commands]] are useful for testing or debugging.&lt;br /&gt;
&lt;br /&gt;
== Game Development Tutorials ==&lt;br /&gt;
*[[The Complete Guide To Making A Spring Game]] - A fairly comprehensive getting started tutorial.&lt;br /&gt;
*[http://springrts.com/phpbb/viewtopic.php?f=14&amp;amp;t=26409| Porting TA content to Spring]&lt;br /&gt;
*&amp;lt;strike&amp;gt;[[Simple Mod Tutorial|Simple Game Tutorial]]&amp;lt;/strike&amp;gt; - needs to be updated&lt;br /&gt;
&lt;br /&gt;
==Modelling Tutorials==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Wings3D&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[3DModels:Wings3DTutorial]]&lt;br /&gt;
* [http://springrts.com/phpbb/viewtopic.php?t=10612 Wings UV Mapping Tutorial]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blender&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[TutorialBlenderWorkFlow|Blender Workflow Tutorial]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;3DS Max&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [http://springrts.com/phpbb/viewtopic.php?t=10503 Runecrafter&amp;#039;s 3DS Max UV Mapping Tutorial]&lt;br /&gt;
&lt;br /&gt;
==Texturing Tutorials==&lt;br /&gt;
* [http://springrts.com/phpbb/viewtopic.php?f=57&amp;amp;t=22392 DDS Textures:  How To]&lt;br /&gt;
* [http://springrts.com/phpbb/viewtopic.php?t=10947 Greeble Tutorial 1]&lt;br /&gt;
* [http://springrts.com/phpbb/viewtopic.php?f=9&amp;amp;t=12356 Greeble Tutorial 2]&lt;br /&gt;
&lt;br /&gt;
=Misc=&lt;br /&gt;
* [[Ren&amp;#039;Py]]: a visual novel engine that can be used with Spring&lt;br /&gt;
* &amp;lt;strike&amp;gt;[http://answers.springlobby.info/ Q&amp;amp;A Site for the Spring Engine]&amp;lt;/strike&amp;gt; Currently down.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Dev]]&lt;/div&gt;</summary>
		<author><name>interwiki&gt;Flozi</name></author>
	</entry>
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